FCL - General Discussion

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03:29 Mon 29 Jun 15 (BST)  [Link]  
1 League - Format and Fixtures drawn completely @ random
12-14 players per team
So many days to complete the fixture to win their team a Finishing Bonus.
Subs submitted with team lists (not changeable after submission)

3 weeks per clan fixture is too drawn out - need to be rapid fire, would stop players from going AWOL and thinking no rush can take a stroll for 3 weeks then apply minimum effort on the Deadline Weekend.
Matches played on Deadline Day should accrue 0.5 points ONLY.

Just to spice things up a bit. Agree more teams the merrier, but with more teams comes more Captains and most want the title and not the actual responsibility.

Ideas ONLY - don't shoot the messenger.


your doing it for 4 weeks?

don't shoot me either
_knightmare_
_knightmare_
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03:30 Mon 29 Jun 15 (BST)  [Link]  
Agree - Yeah because we have been given that option (Deadline 4 weeks) - take the option away then everyone will have to conform to the set rules.
ab_rfc
ab_rfc
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04:17 Mon 29 Jun 15 (BST)  [Link]  
Another idea could be to keep the 3 leagues but run them consecutively, could run the FCL and players champs together then run the FBL and SL together once the FCL finishes, continuous clan play but different formats, with less fixtures teams could survive with less players, also means league champs will remain that for more than 2 or 3 months lol
Put killer into the FBL or SL and bin the killer cup and go back to fortnightly deadlines.

Edited at 01:26 Mon 29/06/15 (BST)
_knightmare_
_knightmare_
Posts: 14,736
04:55 Mon 29 Jun 15 (BST)  [Link]  
Good suggestions there tbh - the fortnightly deadlines would be much better - could maybe cram in or introduce a few other fixtures within the same time frame. Captains matches or a chosen player to try and win the team more points (wildcard) just something a little different from the norm.

Obv the same player cannot play every time lol.

Edited at 02:00 Mon 29/06/15 (BST)
ab_rfc
ab_rfc
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05:02 Mon 29 Jun 15 (BST)  [Link]  
Another suggestion could be to cut the FCL down to 4 fixtures, this way you would only need 6 to 8 players in a clan, people could create a clan with their mates.
Change FBL to one of each US8, US9, UK8, Straight and add killer in to it.
Scrap SL altogether

With less fixtures clans could play each other twice. cutting the leagues down like this could put the fun back into the leagues.
horse10000
horse10000
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05:13 Mon 29 Jun 15 (BST)  [Link]  
Another suggestion could be to cut the FCL down to 4 fixtures, this way you would only need 6 to 8 players in a clan, people could create a clan with their mates.
Change FBL to one of each US8, US9, UK8, Straight and add killer in to it.
Scrap SL altogether

With less fixtures clans could play each other twice. cutting the leagues down like this could put the fun back into the leagues.


I think something like this however extreme it sounds is what is required if we are ever going to get any sort of fun back into the clan leagues. By cutting number of games in half per match you could increase number of fixtures released per set so clans could keep 16 players if they choose or could run with a lot less as well if they wanted to.
It may also mean some clans are more selective in who they choose as you would only need 4 or 5 good active players to have a chance to challenge.
ab_rfc
ab_rfc
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05:21 Mon 29 Jun 15 (BST)  [Link]  
The way clans are going this is what is needed before the current formats kill clans forever, the way things are you will have less clans each season, far too many fixtures and clans struggling at the moment, going with something like the above you should end up with more reliable clans.
We dont see many new clans now because its getting impossible to recruit 16 players, if only 6 to 8 players are needed its not so scary and I can see quite a few new clans being created.

Edited at 02:26 Mon 29/06/15 (BST)
_knightmare_
_knightmare_
Posts: 14,736
05:29 Mon 29 Jun 15 (BST)  [Link]  
Could current teams have 2 sides of 8 representing them that way the full 16 are still part of their team?

Like in SL teams can have 2 sides, could that be implemented in the FCL (non changeable) only during say 1 week which would be used as a 'Transfer Window' in the past?

Having acquired and built up a fantastic Team the thought of losing half is really a bit daunting tbh.

Each side have their own VC but the Overall Captain co-ordinates the both together.
ab_rfc
ab_rfc
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05:41 Mon 29 Jun 15 (BST)  [Link]  
It works in SL so why not FCL if the format was shortened to the above, more the merrier, as keith said clans could still have16 players but changing to a shorter format means less clans should struggle, I can understand captains that have a strong 16 not wanting change but at the moment theres not many clans with 16, think about what would be good for the leagues, numbers have lowered on the site and the leagues need to adjust to survive.
While you have so many fixtures and clans needing 16 players the leagues will continue on a downhill spiral, the above suggestion is drastic but its what is needed, it could be worth a trial for a season, I bet captains enjoy it more due to less stress lol.

Edited at 02:54 Mon 29/06/15 (BST)
_knightmare_
_knightmare_
Posts: 14,736
06:19 Mon 29 Jun 15 (BST)  [Link]  
Interesting hmmmm ...
Quite like the idea, especially not having to lose any players.

I'm sure we could get 2 quality sides and have some fun.
Deleted User
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09:54 Mon 29 Jun 15 (BST)  [Link]  
In my opinion the fact that only the fashionable sides get the better players isn't helping clan leagues. I for one tried to sign a few players when a certain clan folded, explaining we were struggling. This was overlooked for them to go to a better clan. Us little guys could benefit more from the attitude of people building a squad rather than be victims of a popularity contest
whocares8x8
whocares8x8
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11:04 Mon 29 Jun 15 (BST)  [Link]  
^
Deleted User
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11:21 Mon 29 Jun 15 (BST)  [Link]  


Present company excluded of course
dgeneratio
dgeneratio
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11:37 Mon 29 Jun 15 (BST)  [Link]  
In my opinion the fact that only the fashionable sides get the better players isn't helping clan leagues. I for one tried to sign a few players when a certain clan folded, explaining we were struggling. This was overlooked for them to go to a better clan. Us little guys could benefit more from the attitude of people building a squad rather than be victims of a popularity contest


Yeah true, on Snooks we try to keep a balanced league by not poaching the big players from other teams so keeps the league balanced and not turn into a 5 star team winning all the time as thats boring.

Its also true that i chose Pros over Rev and Dynamos and i would have gone to Uprising given the opportunity but i'm going to help Rich captain Pros next season as hes struggling.

Not based on titles since i won every title bar grand slam and individual based events but i have most of my friends in both those clans, in Unbeatables and Chips (before they were rightfully kicked)
zantetsukenz
zantetsukenz
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12:59 Mon 29 Jun 15 (BST)  [Link]  
I think if you want to change to a shorter format, you need to cut the team sizes and not allow clans to have 2 teams (but by all means have a sister clan). Despite a high level of discouragement, clans stil entered 2 teams who shouldn't have, with several teams folding in SL. Allowing one clan two teams means those who shouldn't try it still do anyway because of the easy going style of the SL. Do that with the FCL and there will most likely be a sky rocket in defaults which have been kept relatively low for a while now.

If you want a reduction, the logical option is to scrap FBL because that is the most rigid and restrictive of the leagues. Then reduce FCL down to 6 and SL down to 4 and you could then drop teams to either 12 or 14.

The two cups make no real impact on a workload since GSC is jus one extra match in a set and killer is just one match on the whole set, so you don't need to change them (though if you dcrap FBL you could then get rid of the FBL from the cup or switch the cup to FBL format). The killer cup has been more successful than attaching it to another league and the added hassle that brought each set so changing if would be a mistake in my opinion.

The issue I would have in reducing numbers is that clans will keep inactive players in because they are better and then struggle more in the season or let them go and have another clan snap up an inactive player and then they struggle. In larger clans you can have inactive players because there is always the cover for when they are inactive.
dgeneratio
dgeneratio
Posts: 38,097
13:03 Mon 29 Jun 15 (BST)  [Link]  
I would reduce the deadline also, too many guys relax for 2-3 weeks then play the final week, not saying this because of legend_pot but its been an occurrence for seasons now.

I vote to have each game last 1 week
the__priest
the__priest
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13:05 Mon 29 Jun 15 (BST)  [Link]  
AB the only risk to this I see, is you need pre-planned breaks for holidays etc, real season breaks
so people can step away for a while

this idea has legs

also as you say reduce the games from 8 to 6 rather than 4
with FBL you will need 8 players to complete a fixture
so with this why not allow a player to play twice within this fixture type

then 10 player teams can succeed

I truly believe 16 player teams need to be reduced to 10
that will allow more teams to take part

and maybe have a div 1 and 2

this has got to be the way forward, probably the best idea ever put forward for along long time, well done Alan. radical but definitely constructive, FBL will be the sticking point, or make it
7 games and drop one straight which would benefit most teams anyway allow the player who plays the straight game to play another discipline if required

then 10 player teams could flourish,

thoughts ???

after all something has to change, people will say we never struggle, but the leagues are and that's what's fundamental,
to the leagues moving on and fun been brought back

because the last 2 seasons and the crap related to clans isn't great and that truly is a fact, things need to change
the__priest
the__priest
Posts: 7,974
13:10 Mon 29 Jun 15 (BST)  [Link]  
zante you say work load,, for who ??
zantetsukenz
zantetsukenz
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Posts: 19,967
13:24 Mon 29 Jun 15 (BST)  [Link]  
I think 10 is a bit of a drastic step, you could work down to that incrementally over two or three seasons more reasonably.

The rubbish has nothing to do with the format as well, changing the format won't really change people or their abrasion.
zantetsukenz
zantetsukenz
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Posts: 19,967
13:25 Mon 29 Jun 15 (BST)  [Link]  
zante you say work load,, for who ??

Everyone but the captains
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