FCL - General Discussion

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Deleted User
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20:09 Sat 17 Jan 15 (GMT)  [Link]  
It's a shame, but I'm gonna have to forgot my PC place and finish with clans for the time being.
In any instance this has happened before, it has been due to personal circumstances. Sad to say it's to do with the ongoing crap that some people keep throwing back AND forth.

I will finish my last 2 fixtures for XVth Man and take a break from Clans.

Good Luck to you all


Very sorry to see this mate as you've been a brilliant addition and player for us. The constant crap is not warranted nor appreciated from ANYONE on our team. Admittedly i have not helped the issue/situations but i certainly am NOT the only person to blame.

All I'm guilty of is being a little too hasty with substitutions and seeing the winning post sooner than it arrives. In other words IFI could increase the fantastic team's chances in competing near the top of the table and OUR team be a competition and not just a statistic then i did whatever options were available. Obviously within the remit of the rules.

To leave the team due to the constant ridicule, moaning, complaining, whinging, whining, scrutinising from others is not the way the team needs to move forward. I believe we can conquer ALL by remaining together and staying focussed as much as possible.

IF you do choose to leave them I thank you very much for all your contributions thus far and will be sorry to see not only a fine player but a decent bloke move on.

Deleted User
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22:17 Sun 18 Jan 15 (GMT)  [Link]  
FCL - Fixture Set 4

Games can be found here...

http://funkypoolclanleagues.weebly.com/fcl-fixture-set-4.html

Deadline for all games is Midnight UK on 1st February 2015
punkpoet
punkpoet
Posts: 19,819
21:02 Mon 19 Jan 15 (GMT)  [Link]  
You cant refuse a sub - subs arent subject to any approval. yes you could still not play and let it go to default but that would be your choice and your risk on what the score might throw up.


I think thats one of the problems.
For me no subs at all for first 12 days.
After then a clan must ask permission for a sub.

We were in a spot where the opponent player was inactive 8 or 9 days they subbed the next player didnt communicate, on the last day they had an active player and bullied and commented all night trying to make it look like they were eligible, and when one of my players came on were rude and tried to lie there way to get them to play. I eventually let them play even though my player I had to sub out did everything.
In this situation i think we should of been able to say no we will take a default please no more comments or commuincations on our thread as our player has done more than enough and the other clan has done jack.
dgeneratio
dgeneratio
Posts: 38,097
21:11 Mon 19 Jan 15 (GMT)  [Link]  
How about no subs for first 5-7 days? 12 just seems too extreme as players has to think about player circumstances
horse10000
horse10000
Moderator
Posts: 9,926
21:16 Mon 19 Jan 15 (GMT)  [Link]  
I think 12 would be great, but maybe a rule that if a player is offline for 4 or 5 days that you could then sub. But other than that let the random draw factor work for 12 days. Any clans leaving it to the last couple of days would have a high risk that opposing teams refusing to sub out a player who has been active for the 12 days so the game goes to default and why should it not if one team has been making all the effort.
dgeneratio
dgeneratio
Posts: 38,097
21:20 Mon 19 Jan 15 (GMT)  [Link]  
True (and timezone problems) but i still think 2 days to get fixture completed is a bit extreme, should be a minimum of 5 days then gives the guys plenty of time to complete.

Another idea would be 3 subs (includes reversing) per fixture after 7 days and can only sub out once per match, then it limits the offenders clan's options and still gives players a chance to complete.
horse10000
horse10000
Moderator
Posts: 9,926
21:25 Mon 19 Jan 15 (GMT)  [Link]  
True (and timezone problems) but i still think 2 days to get fixture completed is a bit extreme, should be a minimum of 5 days then gives the guys plenty of time to complete.

Another idea would be 3 subs (includes reversing) per fixture after 7 days and can only sub out once per match, then it limits the offenders clan's options and still gives players a chance to complete.


But the 2 days will not be a problem if players make effort to play who they are drawn against. The majority would get completed easily within that 12 days. The only problems will be those who make no effort so if it ends up penalising them it should be a good thing and maybe clans will think twice before having them in their clan.
Deleted User
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21:45 Mon 19 Jan 15 (GMT)  [Link]  
Same boring rubbish from the same people, said the same rubbish when we had __emz__ - I might bring her back seeing as still playing the same boring, tedious, monotonous tune, Yawn!

The problem is other teams cannot hack it when a so called 'lesser player' is subbed out and a so called 'better one' subbed in. Who gives a monkeys - if it can encourage fixtures to be played by their deadline, if can utilize and enhance their teams progress within the season, so be it.

Days have passed when it used to be Pros this Uprising that - shame - the added competition on the tables has moved off them nowadays too. Get over it!

Some used to advocate: subs are great why does it matter if it improves a team - now the boots on the other foot - oh dear it hurts. Now it's crying time, subs are allowed, unlimited - have been saying for ages they should have a cap on them. Swaps are a waste of time tbh too as so many numptys within teams who cry the moment they end up facing the possibility they could lose or their precious GC percentage which means NOTHING being affected.

As for the 12/14 days it wont work - those last two days no one will budge and they will claim the same crap - our players been active throughout increasing the likelihood for possible defaults. Will also increase the chances for a team to bully another one in to submission just to get one over on them. Subs should be unlimited, used only when necessary till that happens we aint breaking ANY Rules.
_huts24_
_huts24_
Posts: 7,297
21:51 Mon 19 Jan 15 (GMT)  [Link]  
The 12 days rule without subs sounds a great idea and popular . Well done keith good thinking .

Hope chris uses this idea next season as it would help keep the negative subs being used.
faust
faust
Posts: 10,109
21:53 Mon 19 Jan 15 (GMT)  [Link]  

Days have passed when it used to be Pros this Uprising that - shame - the added competition on the tables has moved off them nowadays too. Get over it!


Are you deliberately trying to sound moronic? Pro's nor Uprising even commented on this matter, pocket dynamos and Unbeatables did.

Also, the leagues are no more competitive than they have been in the last few seasons. The league tables are almost identical to every other season. You're living in fantasy land. The entirety of that post was utter nonsense!
Deleted User
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22:00 Mon 19 Jan 15 (GMT)  [Link]  
I would offer a beer to yas while this continues but i can't share

So instead i'l put the kettle on for those who need a coffee.
Deleted User
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22:03 Mon 19 Jan 15 (GMT)  [Link]  
I do personally agree that something needs to be done or what is the point in a random draw. I have seen the idea of playing each team twice with the home team having the advantage of seeing the away teams line up and matching up that way, which in my opinion is also a good idea.

I know it was said that this makes the season too long well why not add another transfer window in so people can make changes etc. Most people that play clan are the same old faces, and there is only a short break between seasons so I really do not see the problem with this scenario.

The views are mine and mine only and do not reflect the views of funkypool.com.
also no animals were harmed while making this post
punkpoet
punkpoet
Posts: 19,819
22:09 Mon 19 Jan 15 (GMT)  [Link]  
There could be a by law of if a player has deactivated or is 5-7 days offline there can be a sub?
The idea seems popular, and with the above, clan caps should know if a player is going to be inactive. It removes the rubbish.
Also is it Keiths idea? I was unaware if ive just repeated keiths idea then sorry lol.
I barely read this thread but it seems that alot of people comment on subs so something needs to be done.
faust
faust
Posts: 10,109
22:09 Mon 19 Jan 15 (GMT)  [Link]  
I do personally agree that something needs to be done or what is the point in a random draw. I have seen the idea of playing each team twice with the home team having the advantage of seeing the away teams line up and matching up that way, which in my opinion is also a good idea.

I know it was said that this makes the season too long well why not add another transfer window in so people can make changes etc. Most people that play clan are the same old faces, and there is only a short break between seasons so I really do not see the problem with this scenario.

The views are mine and mine only and do not reflect the views of funkypool.com.
also no animals were harmed while making this post


It sounds good, but it doesn't solve the problem of abusing the subs system. The same culprits would still make subs once the fixture was released. They'd just pick 2 or 3 of their weaker players and then sub in better ones to try and gain an advantage.
Deleted User
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22:12 Mon 19 Jan 15 (GMT)  [Link]  
I do personally agree that something needs to be done or what is the point in a random draw. I have seen the idea of playing each team twice with the home team having the advantage of seeing the away teams line up and matching up that way, which in my opinion is also a good idea.

I know it was said that this makes the season too long well why not add another transfer window in so people can make changes etc. Most people that play clan are the same old faces, and there is only a short break between seasons so I really do not see the problem with this scenario.

The views are mine and mine only and do not reflect the views of funkypool.com.
also no animals were harmed while making this post


It sounds good, but it doesn't solve the problem of abusing the subs system. The same culprits would still make subs once the fixture was released. They'd just pick 2 or 3 of their weaker players and then sub in better ones to try and gain an advantage.


Yeah thats true
Deleted User
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22:13 Mon 19 Jan 15 (GMT)  [Link]  
Our team is being submitted to our opponents being it frowned upon by others or not i'm doing it!

If then after reviewing my team, and their list is sent in, and they still persist to make subs swaps upon release.

It has only got to be one thing..An awful habit of subbing/swapping/addition to games.

Hey ho hey ho it's off to the fridge i go .
Deleted User
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22:14 Mon 19 Jan 15 (GMT)  [Link]  
i class myself as one of the weak players in xvth man ive never been subbed out i aint scared of playing anyone ive been tonked a few times but same time ive beaten top players if he kept subbing weaker players out personally id leave
Deleted User
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22:18 Mon 19 Jan 15 (GMT)  [Link]  
Our team is being submitted to our opponents being it frowned upon by others or not i'm doing it!

If then after reviewing my team, and their list is sent in, and they still persist to make subs swaps upon release.

It has only got to be one thing..An awful habit of subbing/swapping/addition to games.

Hey ho hey ho it's off to the fridge i go .


they need a like button on here
Deleted User
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22:23 Mon 19 Jan 15 (GMT)  [Link]  
There are plenty of reasons for why people may be inactive -

Loss of internet
Personal reasons (ill health, family, change in circumstance, hospital etc)
Broken computer


Now I have seen people say that captains should be aware IF a player WILL be inactive. Of the things I have mentioned you can't account for any before a fixture set, so a team would have to wait pretty much half the fixture set for a sub (4/5 days offline) as some people are saying.

So who is there to judge whether they actually do have loss of connection or are being tactical in order for the best for the team?

Also in similar circumstances I have known Dgen for example not have a computer to play the game on but was on the forums pretty much every day, again who is there to determine if he has actually got a broken computer or doing it for a sub for the good of the team?

I think there should be a cap on subs, a time limit could also work but I am a bit sceptical of it. However 12 days is somewhat ridiculous maybe somewhere around 7-9 days would work better, especially with all the unforeseen circumstances which could happen to anyone and with quite a few players playing the league it's not highly unlikely.
horse10000
horse10000
Moderator
Posts: 9,926
22:26 Mon 19 Jan 15 (GMT)  [Link]  
Same boring rubbish from the same people, said the same rubbish when we had __emz__ - I might bring her back seeing as still playing the same boring, tedious, monotonous tune, Yawn!

The problem is other teams cannot hack it when a so called 'lesser player' is subbed out and a so called 'better one' subbed in. Who gives a monkeys - if it can encourage fixtures to be played by their deadline, if can utilize and enhance their teams progress within the season, so be it.

Days have passed when it used to be Pros this Uprising that - shame - the added competition on the tables has moved off them nowadays too. Get over it!

Some used to advocate: subs are great why does it matter if it improves a team - now the boots on the other foot - oh dear it hurts. Now it's crying time, subs are allowed, unlimited - have been saying for ages they should have a cap on them. Swaps are a waste of time tbh too as so many numptys within teams who cry the moment they end up facing the possibility they could lose or their precious GC percentage which means NOTHING being affected.

As for the 12/14 days it wont work - those last two days no one will budge and they will claim the same crap - our players been active throughout increasing the likelihood for possible defaults. Will also increase the chances for a team to bully another one in to submission just to get one over on them. Subs should be unlimited, used only when necessary till that happens we aint breaking ANY Rules.


Either you are missing something or I am, pros and uprising are top of all leagues apart from one which is division 2 of the SL where pros didn't have a team and UB are top of it.

So the only team that has challenged the big guns so far this season is UB and we are still a country mile behind them. It is purely down to the short random format of the SL that it has happened and the league was changed to try for that to happen.

In FCL and FBL pros and uprising are on a completely different level to the rest of the clans so nothing has changed from what I can see.

This has nothing to do with the actual issue of teams abusing the unlimited sub rule to try and tactically modify the games which were always meant to be a done by a random draw.

Either make it unlimited subs with no rules where all clans do it which will be chaos or implement a rule to make clans adhere to the drawn matches as much as possible.
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