Super League IX - News
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Deleted User
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00:09 Thu 12 Sep 13 (BST) [Link]
Uprising vs ROH
Killer
1st scott7a
2nd angry_bacon
3rd clarebye
4th erigert
8-5
Killer
1st scott7a
2nd angry_bacon
3rd clarebye
4th erigert
8-5
Deleted User
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00:12 Thu 12 Sep 13 (BST) [Link]
Like to add all games played v uprising went off without a hitch I hope that's a sign for the future and all games get played just as easy.
Not sure if UT are joining but id like to take part somehow if they decline.
Not sure if UT are joining but id like to take part somehow if they decline.
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00:17 Thu 12 Sep 13 (BST) [Link]
Super League IV - Trial Match
Uprising (35) v (45) Rest of the World
angry_bacon 8 v 6 fuunky
erigert 6 v 6 clarebye
2andygorams 6 v 6 bluenose1872
cgibson92 5 v 8 horse10000
pirate_steve 5 v 11 scott7a
killer-Uprising(5)-(8) ROTW
4 racks of 8US, 9US and 8UK. Bonus points for any Run Out, GB, 7 Balling or 3 Fouling achieved.
1 more killer game between separate players that played already..(erigert-angry_bacon-clarebye-scott7a) were the 1st set.
Edited at 21:36 Wed 11/09/13 (BST)
Uprising (35) v (45) Rest of the World
angry_bacon 8 v 6 fuunky
erigert 6 v 6 clarebye
2andygorams 6 v 6 bluenose1872
cgibson92 5 v 8 horse10000
pirate_steve 5 v 11 scott7a
killer-Uprising(5)-(8) ROTW
4 racks of 8US, 9US and 8UK. Bonus points for any Run Out, GB, 7 Balling or 3 Fouling achieved.
1 more killer game between separate players that played already..(erigert-angry_bacon-clarebye-scott7a) were the 1st set.
Edited at 21:36 Wed 11/09/13 (BST)
00:37 Thu 12 Sep 13 (BST) [Link]
Deleted User
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00:48 Thu 12 Sep 13 (BST) [Link]
Yes at least one ROW would have to play in a 2nd Killer game otherwise there would be the potential for a 10-0 default score which would tie the match.
So current score is 35-45 with Bonuses for everything
With no bonuses score would be 33-40 and with Bonuses for Run Outs only or Run Outs and GBs only) current score would be 34-41
Last Killer game decides winner in the bottom two scenarios.
Everyone is welcome to either join an existing clan or start a new one.
So current score is 35-45 with Bonuses for everything
With no bonuses score would be 33-40 and with Bonuses for Run Outs only or Run Outs and GBs only) current score would be 34-41
Last Killer game decides winner in the bottom two scenarios.
clarebye said:
Not sure if UT are joining but id like to take part somehow if they decline.
Everyone is welcome to either join an existing clan or start a new one.
Deleted User
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00:53 Thu 12 Sep 13 (BST) [Link]
Thankyou that was what I was meaning to say.
Yes at least one ROW would have to play in a 2nd Killer game otherwise there would be the potential for a 10-0 default score which would tie the match.
So current score is 35-45 with Bonuses for everything
With no bonuses score would be 33-40 and with Bonuses for Run Outs only or Run Outs and GBs only) current score would be 34-41
Last Killer game decides winner in the bottom two scenarios.
Everyone is welcome to either join an existing clan or start a new one.
So current score is 35-45 with Bonuses for everything
With no bonuses score would be 33-40 and with Bonuses for Run Outs only or Run Outs and GBs only) current score would be 34-41
Last Killer game decides winner in the bottom two scenarios.
clarebye said:
Not sure if UT are joining but id like to take part somehow if they decline.
Everyone is welcome to either join an existing clan or start a new one.
Thankyou that was what I was meaning to say.
Deleted User
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00:56 Thu 12 Sep 13 (BST) [Link]
Yes I meant that anyone is welcome to play in Super League - whether its with their own clan, with another one because their own isn't joining or by starting their own SL only clan of players not otherwise entered.
Deleted User
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00:57 Thu 12 Sep 13 (BST) [Link]
Super League IV
Please can clans wishing to take part this season post here - also indicating how many teams they are entering.
The number of entrants will decide the structure of the competition.
1. Uprising A
2. Uprising B
3. Snooker Squad
4. Phoenix Storm (Team name TBC)
5. Phoenix Storm (Team name TBC)
Please can clans wishing to take part this season post here - also indicating how many teams they are entering.
The number of entrants will decide the structure of the competition.
1. Uprising A
2. Uprising B
3. Snooker Squad
4. Phoenix Storm (Team name TBC)
5. Phoenix Storm (Team name TBC)
Regarding the two teams issue, I have thought about it and decided to go with the original plan.
As far as the League is concerned A & B teams are interchangeable however no one player can play in both the A & B teams during the same fixture period. This gives Captains freedom to decide tactics. They can stick with two even teams, favour one team over the other or tactically switch players around to try and get both teams through at the expense of others.
Assuming there are sufficient numbers there will be two groups from which teams will compete to qualify for the play-offs. Where clans have an A & B team entered, one will be drawn in each group.
Hopefully this will work and maybe bring some spice into the competition too. It will then be reviewed at the end of the season.
As far as the League is concerned A & B teams are interchangeable however no one player can play in both the A & B teams during the same fixture period. This gives Captains freedom to decide tactics. They can stick with two even teams, favour one team over the other or tactically switch players around to try and get both teams through at the expense of others.
Assuming there are sufficient numbers there will be two groups from which teams will compete to qualify for the play-offs. Where clans have an A & B team entered, one will be drawn in each group.
Hopefully this will work and maybe bring some spice into the competition too. It will then be reviewed at the end of the season.
Deleted User
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01:12 Thu 12 Sep 13 (BST) [Link]
Still not convinced over Killer inclusion.
Two games from a maximum of 8 available players (where clans run two separate teams) is not going to be easy.
Other options to having the two games are to reduce Killer to one game or remove it completely?
Two games from a maximum of 8 available players (where clans run two separate teams) is not going to be easy.
Other options to having the two games are to reduce Killer to one game or remove it completely?
Deleted User
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01:18 Thu 12 Sep 13 (BST) [Link]
I think well killer seemed to flow easy in the trial but it's also in FBL but unsure if it's in again this coming season, that killer of 2v2 times (1) is the best alternative and just change the points system maybe to 5 (1st) 3 (2nd) 1(3rd) 0(4th)..or similar scoring.
Also my view on Bonuses..
Run-outs being the only way a player can gain an extra point as 7 balling happen a lot and most percentage of players do not go for a 3 foul win in 9 ball although it is tactical I feel only run-outs should suffice. Possibly Leave GBs there too as extra point (thinking about it they are rare so it could be good to leave it in).
Also my view on Bonuses..
Run-outs being the only way a player can gain an extra point as 7 balling happen a lot and most percentage of players do not go for a 3 foul win in 9 ball although it is tactical I feel only run-outs should suffice. Possibly Leave GBs there too as extra point (thinking about it they are rare so it could be good to leave it in).
Deleted User
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01:26 Thu 12 Sep 13 (BST) [Link]
Yep - though 5, 3, 2 ,1 may work even better as it reduces maximum win from 10-3 to 8-3 yet still guarantees the winning player the majority of points available as long as he doesn't play 1 vs 2.
Deleted User
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01:32 Thu 12 Sep 13 (BST) [Link]
I say killer HAS to be 2v2 so it is fair all round.
Reduces the unfairness of a 2 v 1 situation and your point of reduces the maximum score down sounds very good. But in all games when a top player is playing an average one the scoreline is usually in favour of the better player anyway so in killer the winner in entitled to maximum points.
Reduces the unfairness of a 2 v 1 situation and your point of reduces the maximum score down sounds very good. But in all games when a top player is playing an average one the scoreline is usually in favour of the better player anyway so in killer the winner in entitled to maximum points.
22:32 Sun 15 Sep 13 (BST) [Link]
Uprising vs ROW
Killer
1st bluenose1872
2nd shadwell17
3rd horse10000
4th w_hoolahan
8-5
Good game all
Killer
1st bluenose1872
2nd shadwell17
3rd horse10000
4th w_hoolahan
8-5
Good game all
22:34 Sun 15 Sep 13 (BST) [Link]
Uprising (40) v (53) Rest of the World
angry_bacon 8 v 6 fuunky
erigert 6 v 6 clarebye
2andygorams 6 v 6 bluenose1872
cgibson92 5 v 8 horse10000
pirate_steve 5 v 11 scott7a
Killer Game 1 = Uprising(5)-(8) ROTW
Killer Game 2 = Uprising(5)-(8) ROTW
angry_bacon 8 v 6 fuunky
erigert 6 v 6 clarebye
2andygorams 6 v 6 bluenose1872
cgibson92 5 v 8 horse10000
pirate_steve 5 v 11 scott7a
Killer Game 1 = Uprising(5)-(8) ROTW
Killer Game 2 = Uprising(5)-(8) ROTW
Deleted User
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07:40 Mon 16 Sep 13 (BST) [Link]
Phoenix Storms two team names: Phoenix Ashes & Phoenix Lightning, thanks mate.
Super League IV
Please can clans wishing to take part this season post here - also indicating how many teams they are entering.
The number of entrants will decide the structure of the competition.
1. Uprising A
2. Uprising B
3. Snooker Squad
4. Phoenix Storm (Team name TBC)
5. Phoenix Storm (Team name TBC)
Please can clans wishing to take part this season post here - also indicating how many teams they are entering.
The number of entrants will decide the structure of the competition.
1. Uprising A
2. Uprising B
3. Snooker Squad
4. Phoenix Storm (Team name TBC)
5. Phoenix Storm (Team name TBC)
Regarding the two teams issue, I have thought about it and decided to go with the original plan.
As far as the League is concerned A & B teams are interchangeable however no one player can play in both the A & B teams during the same fixture period. This gives Captains freedom to decide tactics. They can stick with two even teams, favour one team over the other or tactically switch players around to try and get both teams through at the expense of others.
Assuming there are sufficient numbers there will be two groups from which teams will compete to qualify for the play-offs. Where clans have an A & B team entered, one will be drawn in each group.
Hopefully this will work and maybe bring some spice into the competition too. It will then be reviewed at the end of the season.
As far as the League is concerned A & B teams are interchangeable however no one player can play in both the A & B teams during the same fixture period. This gives Captains freedom to decide tactics. They can stick with two even teams, favour one team over the other or tactically switch players around to try and get both teams through at the expense of others.
Assuming there are sufficient numbers there will be two groups from which teams will compete to qualify for the play-offs. Where clans have an A & B team entered, one will be drawn in each group.
Hopefully this will work and maybe bring some spice into the competition too. It will then be reviewed at the end of the season.
Phoenix Storms two team names: Phoenix Ashes & Phoenix Lightning, thanks mate.
Deleted User
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07:57 Mon 16 Sep 13 (BST) [Link]
Two fixtures 5 players so a total of 10, no players can play in both matches? What happens if a team only has 11 or 12 players? Will you introduce a minimum limit to combat this, or are teams going to be over reliant on 1 or 2 players as subs? A little unfair i would say.
Maybe if there were 2 matches of 4, that may give teams more of an opportunity to make substitutes? Especially if say minimum were set to 12 or 13, teams can have 4 or 5 subs but only make use 3 of them?
Just another idea mate.
Maybe if there were 2 matches of 4, that may give teams more of an opportunity to make substitutes? Especially if say minimum were set to 12 or 13, teams can have 4 or 5 subs but only make use 3 of them?
Just another idea mate.
13:20 Mon 16 Sep 13 (BST) [Link]
if u dont have enough players no need to enter two teams, simple
Two fixtures 5 players so a total of 10, no players can play in both matches? What happens if a team only has 11 or 12 players? Will you introduce a minimum limit to combat this, or are teams going to be over reliant on 1 or 2 players as subs? A little unfair i would say.
Maybe if there were 2 matches of 4, that may give teams more of an opportunity to make substitutes? Especially if say minimum were set to 12 or 13, teams can have 4 or 5 subs but only make use 3 of them?
Just another idea mate.
Maybe if there were 2 matches of 4, that may give teams more of an opportunity to make substitutes? Especially if say minimum were set to 12 or 13, teams can have 4 or 5 subs but only make use 3 of them?
Just another idea mate.
if u dont have enough players no need to enter two teams, simple
13:22 Mon 16 Sep 13 (BST) [Link]
if u dont have enough players no need to enter two teams, simple
Haha, I was just about to post exactly the same thing Eri!
Two fixtures 5 players so a total of 10, no players can play in both matches? What happens if a team only has 11 or 12 players? Will you introduce a minimum limit to combat this, or are teams going to be over reliant on 1 or 2 players as subs? A little unfair i would say.
Maybe if there were 2 matches of 4, that may give teams more of an opportunity to make substitutes? Especially if say minimum were set to 12 or 13, teams can have 4 or 5 subs but only make use 3 of them?
Just another idea mate.
Maybe if there were 2 matches of 4, that may give teams more of an opportunity to make substitutes? Especially if say minimum were set to 12 or 13, teams can have 4 or 5 subs but only make use 3 of them?
Just another idea mate.
if u dont have enough players no need to enter two teams, simple
Haha, I was just about to post exactly the same thing Eri!
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Super League IX - News
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