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zantetsukenz
zantetsukenz
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Posts: 19,967
17:51 Sat 3 Jul 10 (BST)  [Link]  
janmb said:
I'm sure there are plenty pros and cons I haven't thought of here too so feel free to shoot it down. Just an idea I find interesting despite being a bit on the radical side.


Pros - No need for subs, less people required for each team, initially more games would be played, etc

Cons - Unstructured so players would probably end up asking to play opponents who have already played, players would probably try to play who they see as 'easy' opponents, Pretty much impossible to message players, defaults would be much more difficult, relies on knowing who is in other persons clan, etc
blink182rip
blink182rip
Posts: 8,539
17:58 Sat 3 Jul 10 (BST)  [Link]  
i dont see point in upping from 12-15 a clan because that will mean teams like MVP, Wipeout and Top Dogs will get and extra 1-3 top players in their clan and other clans would have to look for more of the "lesser" ranked players and they might not be as reliable as the player they wanted but they chose to go to MVP, Wipeout or Top Dogs because they are allowed to have those extra players.
zantetsukenz
zantetsukenz
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Posts: 19,967
18:03 Sat 3 Jul 10 (BST)  [Link]  
A lot of players who want to go to MVP, Wipeout or TD wouldn't choose to go to a 'lesser' clans
(TD have 11)

Most players would go for where they are more likely to play (and see the top clans as somewhere they may not)
Also the good players that are coming through wont be found by the top clans
janmb
janmb
Posts: 5,373
18:04 Sat 3 Jul 10 (BST)  [Link]  
zantetsukenz said:
Cons - Unstructured so players would probably end up asking to play opponents who have already played, players would probably try to play who they see as 'easy' opponents, Pretty much impossible to message players, defaults would be much more difficult, relies on knowing who is in other persons clan, etc


Yep, those are potential problems that definitely would need to be addressed.

The biggest issue is to provide each and every player with an in-your-face, dynamic info on which players they can still play in each fixture. That could be solved with automation though, the entire team, subtracted the players having played - but it would still require players to check a web page or a forum thread here on funky or similar... I guess PMs could be generated with this too, but in the end of the day it places more responsibility on players than the current system does I think.

Defaults would probably have to be omitted entirely, much like in the current individual leagues.
janmb
janmb
Posts: 5,373
18:05 Sat 3 Jul 10 (BST)  [Link]  
blink182rip said:
i dont see point in upping from 12-15 a clan because that will mean teams like MVP, Wipeout and Top Dogs will get and extra 1-3 top players in their clan and other clans would have to look for more of the "lesser" ranked players and they might not be as reliable as the player they wanted but they chose to go to MVP, Wipeout or Top Dogs because they are allowed to have those extra players.


This is one of my main concerns too - and I'm glad a few more people chime in with the other side of the coin here - it's been a little one-sided lately.

While larger clans will solve one problem we have seen far too much of this season, it will certainly create a few others, like this rich-get-richer scenario you just described.
zantetsukenz
zantetsukenz
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Posts: 19,967
18:08 Sat 3 Jul 10 (BST)  [Link]  
I think a lot of the players are just cruising in the current structure, they know who they have to play and they send a message, get on once and get it done

For the reliable players, this is easy
For those not so, or much busier, it becomes a problem

reliable players would usually play the reliable players
and the less reliable players would play the less reliable
and those not on often play others not on often

Ideally you would want to match those on a lot with those not on as much to give games the most chance of being played
Deleted User
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18:10 Sat 3 Jul 10 (BST)  [Link]  
yep the 1 side i goin for is against it
zantetsukenz
zantetsukenz
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Posts: 19,967
18:24 Sat 3 Jul 10 (BST)  [Link]  
Maybe just an increase for the teams in division 2 (where the problems seem to be occuring) as div 1 teams dont seem to be having a problem

Of course there is an overlap of the teams going down (which will be able to sign more players so no problem) and the teams going up (which means they may end up with 2/3 extra players than the rest of the division)

One solution is that they cannot sign extra players until they go under the limit for division 1 as a period of transition (as they still may be a 'lesser' clan as most clans who go up struggle against the main 3 who have a firm grip on that division)

Just a thought
doubted2
doubted2
Posts: 7,164
18:36 Sat 3 Jul 10 (BST)  [Link]  
i started this with horse a while back but listen

its an option to have 15 not compulsery
you say you wouldnt want to sit it out but some ppl are happy for that . i keep saying some ppl just wanted to be included

also you need to have them, so dont see a problem
as for cons have you suffered this in your clan

1) broken computers
2) deactivation
3) bans
4) people on holiday
5) people on the wrong shift

of course you have so take up the option
if players not you the players themselves are happy with it whats the problem i see no cons its an option
doubted2
doubted2
Posts: 7,164
18:41 Sat 3 Jul 10 (BST)  [Link]  
blink182rip said:
i dont see point in upping from 12-15 a clan because that will mean teams like MVP, Wipeout and Top Dogs will get and extra 1-3 top players in their clan and other clans would have to look for more of the "lesser" ranked players and they might not be as reliable as the player they wanted but they chose to go to MVP, Wipeout or Top Dogs because they are allowed to have those extra players.


well i would say the teams uve mentioned are on top of there game anyway so whats the problem, they are class now so work hard . your players dont get worse on here the more they play the better they play, they play better players than themselves they become better,
i would say thats life
competing is whats its about division one players within reason can beat each other i dont really see to many poor players in that division
hippesville
hippesville
Posts: 13,568
18:46 Sat 3 Jul 10 (BST)  [Link]  
the only problem with the current number of players in a clan is the number of unreliable ones.

really thats what it is down to. so if u take on a player who has been banned or is not active enough then on yer own head be it.

harsh this may sound but in my 'black or white' version of events this is how i see it. yes you may say that it aint just black and white but a player is either up for it or a pain in the butt. and if u get 2 against each other then enter the default problem. whereas the majority of us will put that extra bit of effort in to try and get matches played.
Deleted User
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18:48 Sat 3 Jul 10 (BST)  [Link]  
yes i know but it up to the captain to choose the right players if hes chooses unrelible played he/she must replace them
doubted2
doubted2
Posts: 7,164
18:53 Sat 3 Jul 10 (BST)  [Link]  
when you mention the top 3 , are they not already the best teams with the best players.

if you take manchester utd, arsenal, chelsea within reason are you saying they cant sign the best players,

hey the best players will always be poached always no matter what the sport.

remember there is no financial reward here, most people no who the best players are.

my point is reducing unplayed games, clans are teams familys , some people just want to be in a clan, so why cant they,
hey its an option why not think about an option, when you look at new clans braking up nd restarting as new ones generally its beacause of infighting within the team

sorry for banging on but the ups are helping clans through difficult times, dont put obstacles in the way , the obstacles you place in the way now are only whats going on any way

craig
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18:55 Sat 3 Jul 10 (BST)  [Link]  
craig i dont get that last pint is that for the 15 or against
doubted2
doubted2
Posts: 7,164
18:57 Sat 3 Jul 10 (BST)  [Link]  
i want 15 m8 sorry,
its upto the captains to sort and by god iv learned a few lessons in my 1st season
Deleted User
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18:57 Sat 3 Jul 10 (BST)  [Link]  
lol the government try an avoid monopolies lets try n do i on funkypool
horse10000
horse10000
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Posts: 9,926
19:03 Sat 3 Jul 10 (BST)  [Link]  
doubted2 said:
i started this with horse a while back but listen

its an option to have 15 not compulsery
you say you wouldnt want to sit it out but some ppl are happy for that . i keep saying some ppl just wanted to be included

also you need to have them, so dont see a problem
as for cons have you suffered this in your clan

1) broken computers
2) deactivation
3) bans
4) people on holiday
5) people on the wrong shift

of course you have so take up the option
if players not you the players themselves are happy with it whats the problem i see no cons its an option


These problems are spot on and are why sharpshooters couldn't complete games, if they had a larger number to start with they would have had a chance to play these games that have ended up big losses to there clan.
No one is saying you must have 15, it would be up to a clan how many they want. If they choose to only have 12 and have the problems listed above and can't complete fixtures it will be there own faults, if you choose to have 15 it is up to the clans captain to keep all players happy and if he doesn't he may well lose some of his players but that is the chance you take.
From experience and some of the problems listed above with 12 players it can prove extremely tough to complete fixtures without games going to defaults, another 2or 3 players would make a big difference and hopefully we end up with less of them.
I cannot understand why anyone should have a problem with this as it has been made quite clear it is not compulsory to take up the extra players it would be up to each individual clan to choose.
Deleted User
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19:07 Sat 3 Jul 10 (BST)  [Link]  
when we find out if its 15 or not will obv influence my decision in playin clan stuff next season
ab_rfc
ab_rfc
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Posts: 7,940
19:08 Sat 3 Jul 10 (BST)  [Link]  
its holiday time,
whats going to happen if you have 2 or more players away on holiday ?
I think we all know the answer to that one.
and what about players busy with other things in their life ?, the same answer.

Answer = lots of defaults


Edited at 00:12 Sun 04/07/10 (BST)
Deleted User
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19:11 Sat 3 Jul 10 (BST)  [Link]  
so ab at x factor we may aswell give up..hard to get 12 players now...so when clans can have 15 only gna get harder
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