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New game layout

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Deleted User
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07:59 Thu 31 Jul 08 (BST)  [Link]  
The loss of table area is the biggest downside for me. Makes a difference now being able to change table colour though.
janmb
janmb
Posts: 5,373
08:59 Thu 31 Jul 08 (BST)  [Link]  
nick said:
Is the only downside for you the loss of table area?


For MY part, yes, but it's a big deal, no matter how few actual pixels it might me.

Never believed I would ever take this game that seriously, but unless we can get a better space utilization for the table I'm actually considering buying a new, 4:3 monitor

Need way more than a 19" widescreen with 900 vertical pixels to play this game efficiently now
madmiketyson
madmiketyson
Posts: 10,415
11:18 Thu 31 Jul 08 (BST)  [Link]  
lmao jan-

i am actually doing that right now....i got a new pc a while back but i havent used it, due to problems with it and when it was finally fixed i couldnt get used to funkypool on it as the monitor is bigger and widescreen.

Im about to change over all my speakers and that and start using the new one
jooodles
jooodles
Posts: 8,780
11:26 Thu 31 Jul 08 (BST)  [Link]  
i'm sorry i dont like the changes , there is too much fuss on the screen now too many details that i don't think we really need for instance the user pictures , what do we need those for ? we have our names on the left to click onto if we want to look at the profiles , god i get confused at the best of times lol it just got a whole lot worse for me

love the colours we can choose , have to admit though i'm disappointed we never got the girlie pink to cater for the female tastes
janmb
janmb
Posts: 5,373
11:47 Thu 31 Jul 08 (BST)  [Link]  
Seeing a clear pattern in the lag issue btw, and it's definitely not related to ads in any way.

The game lag spikes at precisely the time the cueball hits the target ball - no later, no sooner. This happens at every single shot, no exceptions.

How long it hangs varies a good deal tho, anything from a few milli seconds up to a complete shot not showing until all balls have settled.

I ran this on a quite old firefox with java 1.5.x so will try again tonight on latest FF and latest JRE.
nick
nick
Admin
Posts: 4,751
12:02 Thu 31 Jul 08 (BST)  [Link]  
janmb said:
Seeing a clear pattern in the lag issue btw, and it's definitely not related to ads in any way.

The game lag spikes at precisely the time the cueball hits the target ball - no later, no sooner. This happens at every single shot, no exceptions.


I'm pretty sure that this is a sound related issue. Waking up the sound causes the delay. Try disabling the sound on the options panel (not anywhere else).

Right now the top panel has been reduced in size. Meaning the table has lost only 3px of height.

Edited at 17:03 Thu 31/07/08 (BST)
Deleted User
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12:04 Thu 31 Jul 08 (BST)  [Link]  
Great, no lagging for me now, thanks Nick.
janmb
janmb
Posts: 5,373
13:27 Thu 31 Jul 08 (BST)  [Link]  
On the lag problem: Turning off sound did not help.

I was running JRE 1.5.x and upgrading to 1.6.x seemed to do the trick.
cityfan84
cityfan84
Posts: 2,056
13:36 Thu 31 Jul 08 (BST)  [Link]  
The lag on my side is now over
Deleted User
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13:38 Thu 31 Jul 08 (BST)  [Link]  
cityfan84 said:
The lag on my side is now over


Same here
nick
nick
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Posts: 4,751
14:23 Thu 31 Jul 08 (BST)  [Link]  
Well that's interesting.

In yesterday's version I ensured the client organized it's memory after swapping tables. Today I removed it on the off chance it caused some other reported problems.

If the gameplay is more smooth for people now I'm sorry for being adamant that the new version couldn't affect gameplay! It should not have affected anything else as it was isolated, but I should know never to trust PCs by now
Deleted User
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15:16 Thu 31 Jul 08 (BST)  [Link]  
Cheers Nick

All the upgrades work fine for me.
Keep up the good work
congrats
stueyy
stueyy
Posts: 1,630
16:27 Thu 31 Jul 08 (BST)  [Link]  
I've just noticed, when you click 'stop playing', you can't then click 'start playing' again, what if you accidentally click the wrong one?

I think you should be able to click and rejoin
nick
nick
Admin
Posts: 4,751
16:53 Thu 31 Jul 08 (BST)  [Link]  
stulovescat said:
I've just noticed, when you click 'stop playing', you can't then click 'start playing' again, what if you accidentally click the wrong one?

I think you should be able to click and rejoin


Yes, it's been mentioned elsewhere, a simple method to switch between watching and playing would be useful.

Currently I'm getting a through errors related to the downloading of table and user avatars. We've had 18 in the last 4 hours. I'm working on a fix.
janmb
janmb
Posts: 5,373
17:41 Thu 31 Jul 08 (BST)  [Link]  
nick said:
If the gameplay is more smooth for people now I'm sorry for being adamant that the new version couldn't affect gameplay! It should not have affected anything else as it was isolated, but I should know never to trust PCs by now


Considering the game being written in Java, you should expect as much

Anyways, JRE 1.5.x vs. 1.6.x definitely made a huge difference to me, so looks like it must be related to one function or another that was somehow changed between the two versions (Java, not the game).

And thanks for putting in the work to get back a good table size. Much better now

Edited at 22:42 Thu 31/07/08 (BST)
spinner
spinner
Admin
Posts: 8,934
19:19 Thu 31 Jul 08 (BST)  [Link]  
Something a bit different.

While practicing, it now seems more logical to press the game choice button of the table you're already on to re-rack/change layout.

This would eliminate the old rack button and make the changing layouts easier for new users to find, especially now the rack button isnt used for anything else.

Edit - actually, it would probably make more sense (and be easier) to leave it as it is but move it up next to the table color change button.

Edited at 00:23 Fri 1/08/08 (BST)
jooodles
jooodles
Posts: 8,780
19:24 Thu 31 Jul 08 (BST)  [Link]  
would it be possible to have all the details thats at the top of the table central with the table and not central of the screen ?

could we please have a pink table
Deleted User
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03:12 Fri 1 Aug 08 (BST)  [Link]  
No jo - we don't want a pink table lol
Deleted User
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04:20 Fri 1 Aug 08 (BST)  [Link]  
Are there any plans to change the colours of the UK table?
janmb
janmb
Posts: 5,373
04:23 Fri 1 Aug 08 (BST)  [Link]  
This is really starting to shape up now imo. A few more color choices with flat lighting would be great, but the layout in general is pretty good now.

Love the player queue display for killer
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