FCL Discussion old
Viewing forum thread.
Back to Funkypool Clan League Management.
Back to Forum List.
01:47 Tue 22 Mar 16 (GMT) [Link]
Good idea man, but we used to have a similar thing where players would play for one clan in one league and another in a different league. We even had clans that were solely there just for FCL or just for FBL .. didn't really take off..
Would probably cause too much confusion and too much hassle for league runners anyway pal.
Just an idea:
Why not having FBL/SL clans independent from those playing FCL? Let people make their own teams and shuffle players around. Takes load off captains of the huge clans and leads others into captaining!
Why not having FBL/SL clans independent from those playing FCL? Let people make their own teams and shuffle players around. Takes load off captains of the huge clans and leads others into captaining!
Good idea man, but we used to have a similar thing where players would play for one clan in one league and another in a different league. We even had clans that were solely there just for FCL or just for FBL .. didn't really take off..
Would probably cause too much confusion and too much hassle for league runners anyway pal.
01:47 Tue 22 Mar 16 (GMT) [Link]
Fun idea, probably won't happen but Harry/Zante Fun debate on who combined GC winner is gave me an idea.
Have a "Champion of Champions" Marathon Knockout event for Individual Winners in...
- FCL Golden Cue
- FBL Golden Cue
- SL Golden Cue
- Players Championship
If each win two each its a Final
If they're three players then Player to win 2 titles has the BYE
If all different (four) Random Draw
lastly if the same wins all then no need for the event
Have a "Champion of Champions" Marathon Knockout event for Individual Winners in...
- FCL Golden Cue
- FBL Golden Cue
- SL Golden Cue
- Players Championship
If each win two each its a Final
If they're three players then Player to win 2 titles has the BYE
If all different (four) Random Draw
lastly if the same wins all then no need for the event
01:52 Tue 22 Mar 16 (GMT) [Link]
Good idea man, but we used to have a similar thing where players would play for one clan in one league and another in a different league. We even had clans that were solely there just for FCL or just for FBL .. didn't really take off..
Would probably cause too much confusion and too much hassle for league runners anyway pal.
Leagues are independent anyway. So where is the sense of FBL/SL teams being formed outta FCL clans?
Just an idea:
Why not having FBL/SL clans independent from those playing FCL? Let people make their own teams and shuffle players around. Takes load off captains of the huge clans and leads others into captaining!
Why not having FBL/SL clans independent from those playing FCL? Let people make their own teams and shuffle players around. Takes load off captains of the huge clans and leads others into captaining!
Good idea man, but we used to have a similar thing where players would play for one clan in one league and another in a different league. We even had clans that were solely there just for FCL or just for FBL .. didn't really take off..
Would probably cause too much confusion and too much hassle for league runners anyway pal.
Leagues are independent anyway. So where is the sense of FBL/SL teams being formed outta FCL clans?
01:52 Tue 22 Mar 16 (GMT) [Link]
I would like to do just 2 teams because yes there is a lot of work with 3 teams. However i also like to see more teams. People are already saying that 5 is not enough.There is a possibility that there might only be 4 next season. I think that 3 teams increases the matches, increases the amount of beginners you can play without effecting your chances, and also gives more of a chance to the average teams of winning or coming close. I might have to compromise and do 2 in FBL and 3 in the SL.
Firstly, three teams is difficult, so much easier with 2 as you only need 8 active players (in the right teams) ... I'm pretty sure me and Bucky plan to only field 2 teams next season because 3 is just too much work.
Secondly, A captain / vice captain mini league would just conjure up the same results... Uprising vs FPD final
Secondly, A captain / vice captain mini league would just conjure up the same results... Uprising vs FPD final
I would like to do just 2 teams because yes there is a lot of work with 3 teams. However i also like to see more teams. People are already saying that 5 is not enough.There is a possibility that there might only be 4 next season. I think that 3 teams increases the matches, increases the amount of beginners you can play without effecting your chances, and also gives more of a chance to the average teams of winning or coming close. I might have to compromise and do 2 in FBL and 3 in the SL.
01:58 Tue 22 Mar 16 (GMT) [Link]
I would like to do just 2 teams because yes there is a lot of work with 3 teams. However i also like to see more teams. People are already saying that 5 is not enough.There is a possibility that there might only be 4 next season. I think that 3 teams increases the matches, increases the amount of beginners you can play without effecting your chances, and also gives more of a chance to the average teams of winning or coming close. I might have to compromise and do 2 in FBL and 3 in the SL.
At this stage I intend to run 2 in the SL, because I don't want to destabilize any of the other teams. If I can find another 3 - 4 players that are free agents I may chance my mind though!
Firstly, three teams is difficult, so much easier with 2 as you only need 8 active players (in the right teams) ... I'm pretty sure me and Bucky plan to only field 2 teams next season because 3 is just too much work.
Secondly, A captain / vice captain mini league would just conjure up the same results... Uprising vs FPD final
Secondly, A captain / vice captain mini league would just conjure up the same results... Uprising vs FPD final
I would like to do just 2 teams because yes there is a lot of work with 3 teams. However i also like to see more teams. People are already saying that 5 is not enough.There is a possibility that there might only be 4 next season. I think that 3 teams increases the matches, increases the amount of beginners you can play without effecting your chances, and also gives more of a chance to the average teams of winning or coming close. I might have to compromise and do 2 in FBL and 3 in the SL.
At this stage I intend to run 2 in the SL, because I don't want to destabilize any of the other teams. If I can find another 3 - 4 players that are free agents I may chance my mind though!
Deleted User
(IP Logged)
(IP Logged)
03:58 Mon 28 Mar 16 (BST) [Link]
Shoot me down if am wrong or this has been mentioned before...
Given the current state of the clan scene with lack of players and lack of clans actually around now would it not be in the wood works too possibly consider the down sizing of clan player limits? This then possibly raising the chance of a clan or two forming and growing the league out a bit more again.
I mentioned this too a friend not long ago, im not really super active in game but i like too traul the threads and what not. I am a part time player but i have always kept up to date on most things just not logging in for it. I myself think i could possibly put a team together and captain it. I am on daily and if needs be i would not play unless it was really necessary too avoid a default or cover a player who just can't find the time...
Given the current state of the clan scene with lack of players and lack of clans actually around now would it not be in the wood works too possibly consider the down sizing of clan player limits? This then possibly raising the chance of a clan or two forming and growing the league out a bit more again.
I mentioned this too a friend not long ago, im not really super active in game but i like too traul the threads and what not. I am a part time player but i have always kept up to date on most things just not logging in for it. I myself think i could possibly put a team together and captain it. I am on daily and if needs be i would not play unless it was really necessary too avoid a default or cover a player who just can't find the time...
04:23 Mon 28 Mar 16 (BST) [Link]
Problem you have if you want to drop clan numbers you would need to reduce number of fixtures in FCL and GSC cup as clans struggle even with current numbers to complete games.
Shoot me down if am wrong or this has been mentioned before...
Given the current state of the clan scene with lack of players and lack of clans actually around now would it not be in the wood works too possibly consider the down sizing of clan player limits? This then possibly raising the chance of a clan or two forming and growing the league out a bit more again.
I mentioned this too a friend not long ago, im not really super active in game but i like too traul the threads and what not. I am a part time player but i have always kept up to date on most things just not logging in for it. I myself think i could possibly put a team together and captain it. I am on daily and if needs be i would not play unless it was really necessary too avoid a default or cover a player who just can't find the time...
Given the current state of the clan scene with lack of players and lack of clans actually around now would it not be in the wood works too possibly consider the down sizing of clan player limits? This then possibly raising the chance of a clan or two forming and growing the league out a bit more again.
I mentioned this too a friend not long ago, im not really super active in game but i like too traul the threads and what not. I am a part time player but i have always kept up to date on most things just not logging in for it. I myself think i could possibly put a team together and captain it. I am on daily and if needs be i would not play unless it was really necessary too avoid a default or cover a player who just can't find the time...
Problem you have if you want to drop clan numbers you would need to reduce number of fixtures in FCL and GSC cup as clans struggle even with current numbers to complete games.
11:42 Mon 28 Mar 16 (BST) [Link]
Problem you have if you want to drop clan numbers you would need to reduce number of fixtures in FCL and GSC cup as clans struggle even with current numbers to complete games.
Also their aren't enough captains. Currently there are enough players to fill every team there is a willing captain for. Jay would be better taking on co-captaincy at his new clan and easing the burden on mr_tumble.
Shoot me down if am wrong or this has been mentioned before...
Given the current state of the clan scene with lack of players and lack of clans actually around now would it not be in the wood works too possibly consider the down sizing of clan player limits? This then possibly raising the chance of a clan or two forming and growing the league out a bit more again.
I mentioned this too a friend not long ago, im not really super active in game but i like too traul the threads and what not. I am a part time player but i have always kept up to date on most things just not logging in for it. I myself think i could possibly put a team together and captain it. I am on daily and if needs be i would not play unless it was really necessary too avoid a default or cover a player who just can't find the time...
Given the current state of the clan scene with lack of players and lack of clans actually around now would it not be in the wood works too possibly consider the down sizing of clan player limits? This then possibly raising the chance of a clan or two forming and growing the league out a bit more again.
I mentioned this too a friend not long ago, im not really super active in game but i like too traul the threads and what not. I am a part time player but i have always kept up to date on most things just not logging in for it. I myself think i could possibly put a team together and captain it. I am on daily and if needs be i would not play unless it was really necessary too avoid a default or cover a player who just can't find the time...
Problem you have if you want to drop clan numbers you would need to reduce number of fixtures in FCL and GSC cup as clans struggle even with current numbers to complete games.
Also their aren't enough captains. Currently there are enough players to fill every team there is a willing captain for. Jay would be better taking on co-captaincy at his new clan and easing the burden on mr_tumble.
16:09 Mon 28 Mar 16 (BST) [Link]
I think there are enough Captains, there just aren't enough players or enough who are willing to try something new and put the leagues before their own interests.
I've been calling for this for a fair while - the annoying part is a lot of players will ONLY play for their current Captains - ironic really as they'd be played MORE, enjoy it MORE, they'd be even MORE competition too if we had more sides. It could even generate interest and make newbies feel they could too be part of the clan scene and not those select few....us!
There is no incentive to join a clan if completely new neither. What if a bunch of newbies could join the leagues and become an established side too??? Reliability could be an issue but no more than what it is now for everyone else. We cannot guarantee all our players will do their best to complete fixtures and log on...we can only trust those we are fortunate to have play for us.
Edited at 13:13 Mon 28/03/16 (BST)
I've been calling for this for a fair while - the annoying part is a lot of players will ONLY play for their current Captains - ironic really as they'd be played MORE, enjoy it MORE, they'd be even MORE competition too if we had more sides. It could even generate interest and make newbies feel they could too be part of the clan scene and not those select few....us!
There is no incentive to join a clan if completely new neither. What if a bunch of newbies could join the leagues and become an established side too??? Reliability could be an issue but no more than what it is now for everyone else. We cannot guarantee all our players will do their best to complete fixtures and log on...we can only trust those we are fortunate to have play for us.
Edited at 13:13 Mon 28/03/16 (BST)
16:31 Mon 28 Mar 16 (BST) [Link]
Loyalty is good, not everyone likes certain captains or members of a team so refuse to join them. Each Captain has different approaches as well to signing a player, in D&C on Snooker we was reluctant to sign newbies as we wanted a good team. Snooker Squad we was restricted to only signing Snooker Players and FPD sign anyone and willing to give anyone a chance.
In terms of more sides we could lower the team cap however with FBL/SL your forced to have multiple teams already within a clan so we have that in place.
Newbie Clan would be good, similar to Futures Market, Would be drawn as usual with others however i feel their score shouldn't count as for them it is to see experience to join a clan and play matches.
Other gripe i have is that too many fixtures are released at once, mainly 4 at a time. This needs to be lowered for me as come end of season, most of us is exhausted playing that many fixtures. i did suggest to Ash maybe lowering it to two at a time with two weeks deadline per league and maybe play Grand Slam and Killer during the season. Only thing wrong then is the SL Playoffs which needs to stay branched unless SL has more fixtures to compensate.
Just my thoughts
I've been calling for this for a fair while - the annoying part is a lot of players will ONLY play for their current Captains - ironic really as they'd be played MORE, enjoy it MORE, they'd be even MORE competition too if we had more sides.
Loyalty is good, not everyone likes certain captains or members of a team so refuse to join them. Each Captain has different approaches as well to signing a player, in D&C on Snooker we was reluctant to sign newbies as we wanted a good team. Snooker Squad we was restricted to only signing Snooker Players and FPD sign anyone and willing to give anyone a chance.
In terms of more sides we could lower the team cap however with FBL/SL your forced to have multiple teams already within a clan so we have that in place.
Newbie Clan would be good, similar to Futures Market, Would be drawn as usual with others however i feel their score shouldn't count as for them it is to see experience to join a clan and play matches.
Other gripe i have is that too many fixtures are released at once, mainly 4 at a time. This needs to be lowered for me as come end of season, most of us is exhausted playing that many fixtures. i did suggest to Ash maybe lowering it to two at a time with two weeks deadline per league and maybe play Grand Slam and Killer during the season. Only thing wrong then is the SL Playoffs which needs to stay branched unless SL has more fixtures to compensate.
Just my thoughts
Deleted User
(IP Logged)
(IP Logged)
17:01 Mon 28 Mar 16 (BST) [Link]
Even dropping the number by a few players would help in the long run if you ask me, i know a few guys that would jump at the chance of being a captain and have been around long enough too do it.
Yeah Keith i know what you are saying mate, i have always been against the FCL dropping there game fixture from eight matches too lower but back then from memory of myself doing the league we had a strong 10/12 clans each season near enough. Now with the current state of clans i think a drop could possibly be the right idea especially now since there is a new scoring system in place.
For example if you took it from eight games too say a possible six games instead so six v six and a possible clan size drop to 13/14 that leaves the captain with choices and six or seven possible subs for another fixture just incase. Captains right now are choosing active players over anything else, not going by playing ability. The only one issue i see like others is activity of a player but in reality that is out of our hands and only in the hands of the individual players
Yeah Keith i know what you are saying mate, i have always been against the FCL dropping there game fixture from eight matches too lower but back then from memory of myself doing the league we had a strong 10/12 clans each season near enough. Now with the current state of clans i think a drop could possibly be the right idea especially now since there is a new scoring system in place.
For example if you took it from eight games too say a possible six games instead so six v six and a possible clan size drop to 13/14 that leaves the captain with choices and six or seven possible subs for another fixture just incase. Captains right now are choosing active players over anything else, not going by playing ability. The only one issue i see like others is activity of a player but in reality that is out of our hands and only in the hands of the individual players
Deleted User
(IP Logged)
(IP Logged)
17:17 Mon 28 Mar 16 (BST) [Link]
Why are SL teams forced too split up James? Sorry i've not looked into that league much i have always just played what it says your meant too play. If you can explain in easy terms would be great, there is always a solution too problems that is what these discussion threads are here for, constructive stuff
17:19 Mon 28 Mar 16 (BST) [Link]
That what Keith planned with his guidelines and sub restrictions last two seasons and come to respect it as worked somewhat, these guidelines however prevent us from approaching a random and saying "hey want to join", now we have to check if they will be active before signing them, thats why DFE has struggled all season until next set as i'm wary about approaching randoms
Captains right now are choosing active players over anything else, not going by playing ability.
That what Keith planned with his guidelines and sub restrictions last two seasons and come to respect it as worked somewhat, these guidelines however prevent us from approaching a random and saying "hey want to join", now we have to check if they will be active before signing them, thats why DFE has struggled all season until next set as i'm wary about approaching randoms
17:23 Mon 28 Mar 16 (BST) [Link]
Because you have to have two or three teams, Last two seasons i have requested one team for DFE for SL/FBL but Keith feels that each match vs a top team will be Robot vs Robot so he wants variety and give others a chance. While that could be true, the fixture load for the clan players would go down which is good for us.
In FBL/SL You have to have a Minimum of 4 and Maximum of 8 in each team and can't do one team of 16 players so you have to split forces which the problem i have, with current fixture load creates more fixtures which while for some is good, for others they want a break but with limited players you have to use them more.
Why are SL teams forced too split up James? Sorry i've not looked into that league much i have always just played what it says your meant too play. If you can explain in easy terms would be great, there is always a solution too problems that is what these discussion threads are here for, constructive stuff
Because you have to have two or three teams, Last two seasons i have requested one team for DFE for SL/FBL but Keith feels that each match vs a top team will be Robot vs Robot so he wants variety and give others a chance. While that could be true, the fixture load for the clan players would go down which is good for us.
In FBL/SL You have to have a Minimum of 4 and Maximum of 8 in each team and can't do one team of 16 players so you have to split forces which the problem i have, with current fixture load creates more fixtures which while for some is good, for others they want a break but with limited players you have to use them more.
17:24 Mon 28 Mar 16 (BST) [Link]
Shadows asked me similar earlier: A team regardless of its sides (during the league time) should be able to switch their own players from one side to the other if only for the Playoffs!
They still represent the TEAM as a whole and I personally do not agree nor see why it's restricted. Also we have 14 players at the moment placing restrictions on any side below the max 16 is not encouraging or helping to nurture new players to clans. Even if I signed 2 of the best that's my prerogative as we have the spaces.
Why are SL teams forced too split up James? Sorry i've not looked into that league much i have always just played what it says your meant too play. If you can explain in easy terms would be great, there is always a solution too problems that is what these discussion threads are here for, constructive stuff
Shadows asked me similar earlier: A team regardless of its sides (during the league time) should be able to switch their own players from one side to the other if only for the Playoffs!
They still represent the TEAM as a whole and I personally do not agree nor see why it's restricted. Also we have 14 players at the moment placing restrictions on any side below the max 16 is not encouraging or helping to nurture new players to clans. Even if I signed 2 of the best that's my prerogative as we have the spaces.
Deleted User
(IP Logged)
(IP Logged)
19:04 Mon 28 Mar 16 (BST) [Link]
Shadows asked me similar earlier: A team regardless of its sides (during the league time) should be able to switch their own players from one side to the other if only for the Playoffs!
They still represent the TEAM as a whole and I personally do not agree nor see why it's restricted. Also we have 14 players at the moment placing restrictions on any side below the max 16 is not encouraging or helping to nurture new players to clans. Even if I signed 2 of the best that's my prerogative as we have the spaces.
as i see it its like a football team you have the a team you have the reserves and the youth but any reserve can be called up to play for the first team . the same thing should be here if someone in team b plays well captain should have the right to place them in team A at any time . once a set of fixtures are released no swapping untill next fixture set
Why are SL teams forced too split up James? Sorry i've not looked into that league much i have always just played what it says your meant too play. If you can explain in easy terms would be great, there is always a solution too problems that is what these discussion threads are here for, constructive stuff
Shadows asked me similar earlier: A team regardless of its sides (during the league time) should be able to switch their own players from one side to the other if only for the Playoffs!
They still represent the TEAM as a whole and I personally do not agree nor see why it's restricted. Also we have 14 players at the moment placing restrictions on any side below the max 16 is not encouraging or helping to nurture new players to clans. Even if I signed 2 of the best that's my prerogative as we have the spaces.
as i see it its like a football team you have the a team you have the reserves and the youth but any reserve can be called up to play for the first team . the same thing should be here if someone in team b plays well captain should have the right to place them in team A at any time . once a set of fixtures are released no swapping untill next fixture set
19:26 Mon 28 Mar 16 (BST) [Link]
thats basically what Keith wants to avoid, Oh its Uprising lets add Corsair, Dvz, Damee and Seb, Next set it is Underdogs, takes them out brings in 4 weaker players.
Basically one team operation which i would like but 12 players would miss out in games.
What i would like is to use the full 16, okay vs Uprising "may" use better players, who wouldn't? competition but what i mean is if a player is fatigued like Ang was with us, you can rest them easily. 4 subs it isn't as easy as others can be busy/inactive.
Solution: Sign Players but with the Subs rule you can't afford to take risks with a random stranger because they may be inactive and would lose at default.
can't win in that situation unless you find good eggs and the randoms has committed (there are loads out there but a few bad eggs also)
Basically one team operation which i would like but 12 players would miss out in games.
What i would like is to use the full 16, okay vs Uprising "may" use better players, who wouldn't? competition but what i mean is if a player is fatigued like Ang was with us, you can rest them easily. 4 subs it isn't as easy as others can be busy/inactive.
Solution: Sign Players but with the Subs rule you can't afford to take risks with a random stranger because they may be inactive and would lose at default.
can't win in that situation unless you find good eggs and the randoms has committed (there are loads out there but a few bad eggs also)
19:43 Mon 28 Mar 16 (BST) [Link]
Why shouldn't they be able to do that, they are still affiliated with their team. It's no different to them lining up their best 8 in the FCL.
I quite like the idea of Captains being able to promote or relegate (due to form) their own players. Team A being their best C their worst (On form).
I quite like the idea of Captains being able to promote or relegate (due to form) their own players. Team A being their best C their worst (On form).
23:10 Mon 28 Mar 16 (BST) [Link]
Probably because that is a lil like punishing your players for "not being good enough" and an excuse to legitimately field a stronger team and a weaker one without having the balls to just say that's what you're doing.
Why shouldn't they be able to do that, they are still affiliated with their team. It's no different to them lining up their best 8 in the FCL.
I quite like the idea of Captains being able to promote or relegate (due to form) their own players. Team A being their best C their worst (On form).
I quite like the idea of Captains being able to promote or relegate (due to form) their own players. Team A being their best C their worst (On form).
Probably because that is a lil like punishing your players for "not being good enough" and an excuse to legitimately field a stronger team and a weaker one without having the balls to just say that's what you're doing.
23:25 Mon 28 Mar 16 (BST) [Link]
Thats what Keith wanted to avoid, i don't mind it but it gives your team a better shot of winning especially in the Playoffs but i wouldn't operate like that as people miss out.
We should be okay for two teams next season but my only request would be more leniency than this season where the vibe i got was three teams or danger of folding is only way you can swap teams but i know what he means about people busy/break and anyone could do it but sometimes you need common sense to know if it is tactical or not.
A to B to C on form, disagree, can make players feel uneasy with no confidence
We should be okay for two teams next season but my only request would be more leniency than this season where the vibe i got was three teams or danger of folding is only way you can swap teams but i know what he means about people busy/break and anyone could do it but sometimes you need common sense to know if it is tactical or not.
A to B to C on form, disagree, can make players feel uneasy with no confidence
Unable to post | |
---|---|
Reason: | You must log in before you can post |
FCL Discussion old
Back to Top of this Page
Back to Funkypool Clan League Management.
Back to Forum List.