FCL - General Discussion
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16:16 Tue 18 Feb 14 (GMT) [Link]
My statement were merely just that Sam, in an ideal situation the league would have been awesome if BB's faced Underdogs, the 2 best teams Uprising vs Pros, TFS vs Phoenix, Pockets vs Monkey Business, but that were not to be. FE's vs whoever lol
It would have spruced up the league a little more and given EVERYONE the opportunity to try and record a victory from the start. I apologise for it coming across as me questioning the integrity that I were not and others have jumped to that conclusion.
Knowing it's all done fairly and just is great to hear tbh I had no doubt just my statement and ideal would have been wicked for ALL.
Everyone has to play everyone, just shame some have a massive platform now to launch from. Uprising have scored 98 points so far that's incredible but no offence it's against underdogs who at the time of this fixture set didn't have that massive a side. Credit where credits due, Uprising's players have performed brill and well done. Also great to see TFS (a new side) beating the mighty Champions sooo far. On the negative side I feel for Underdogs who for no fault of their own will have recorded a loss of 98 + frames from 1st fixture.
It would have spruced up the league a little more and given EVERYONE the opportunity to try and record a victory from the start. I apologise for it coming across as me questioning the integrity that I were not and others have jumped to that conclusion.
Knowing it's all done fairly and just is great to hear tbh I had no doubt just my statement and ideal would have been wicked for ALL.
Everyone has to play everyone, just shame some have a massive platform now to launch from. Uprising have scored 98 points so far that's incredible but no offence it's against underdogs who at the time of this fixture set didn't have that massive a side. Credit where credits due, Uprising's players have performed brill and well done. Also great to see TFS (a new side) beating the mighty Champions sooo far. On the negative side I feel for Underdogs who for no fault of their own will have recorded a loss of 98 + frames from 1st fixture.
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16:21 Tue 18 Feb 14 (GMT) [Link]
@_pro_frog_
is the website league republic?
is the website league republic?
16:23 Tue 18 Feb 14 (GMT) [Link]
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16:47 Tue 18 Feb 14 (GMT) [Link]
Best draws for teams in the fixtures are 1 top team and 1 bottom team together in sets, best opportunity to get good results playing your whole squad.
Also good getting a top team when you only have 1 game.
Apart from that it really makes no difference when you play people.
Also good getting a top team when you only have 1 game.
Apart from that it really makes no difference when you play people.
17:24 Tue 18 Feb 14 (GMT) [Link] has the team not got co cap which I informed him what was going on so above is a lot of crap one thing I would not do give up captian job if I did not any one to step in so get facts straight m8 moonbeam06 is taking cap chair
Great job keeping it going.....he quit the running of the clan without having a replacement lined up. High five him and high five you for being the bigger person.........oh wait.
Deleted User
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17:25 Tue 18 Feb 14 (GMT) [Link]
Ok OK ............
Wow - go off line for a few hours and the world explodes without you !
I'm more than happy to take up the captains chair or co-captain with Funky Ferret so we can keep things moving forward. And in the future it would be nice if any actions - by ANYONE - were discussed with the delegated clan leaders before jumping off cliffs !
As soon as someone gets the Ballbreakers thread reopened (!) we'll discuss all this BS with the whole team and make a decision. As long as all the m8s want to keep playing - GAME ON !
But this kind of thing does underline a discussion I've been having with Steve and a few others about developing a handicap system for these leagues similar to what we use in the "real world". It seems now more than ever that it's time has come.
For anyone not familiar with such a concept feel free to drop me a note and I'll explain.
Wow - go off line for a few hours and the world explodes without you !
I'm more than happy to take up the captains chair or co-captain with Funky Ferret so we can keep things moving forward. And in the future it would be nice if any actions - by ANYONE - were discussed with the delegated clan leaders before jumping off cliffs !
As soon as someone gets the Ballbreakers thread reopened (!) we'll discuss all this BS with the whole team and make a decision. As long as all the m8s want to keep playing - GAME ON !
But this kind of thing does underline a discussion I've been having with Steve and a few others about developing a handicap system for these leagues similar to what we use in the "real world". It seems now more than ever that it's time has come.
For anyone not familiar with such a concept feel free to drop me a note and I'll explain.
17:37 Tue 18 Feb 14 (GMT) [Link]
my opinion is that the smaller clans like us and underdogs should play each other till half way threw league then shove big guns in that way smaller clans can gather points in before the break
17:57 Tue 18 Feb 14 (GMT) [Link]
On the whole, it makes no difference to the standings. This tough set you have now will result in you having easier sets than other clans after this. To say it is fixed because you have a hard draw is unfair as it poses no advantage to any league runner.
To say the draw is convinient for one team is kind of pointing out the obvious, there is no way under the current system that it can be drawn in a fairer way. No matter the draw, it will always be more convinient for some than it is to others. The main thing is that it is equally convinient over the entire season (which it is)
TFS play Pro's first in FCL, Uprising play TFS first in FBL. Look at the whole schedule across the leagues and there is no real advantage to be found or that can be made. Uprising played SS and Pro's in the second set of FCL last season, there was no problem there so why is there now?
On a personal note, I actually think Uprising playing Underdogs and Wolf Pack is not an advantage for anything other than the short term outlook on the table. If we have the strongest clan of any at the moment like has been said, I would want to play our rivals first so we have a victory before they can become stronger than us.
To say the draw is convinient for one team is kind of pointing out the obvious, there is no way under the current system that it can be drawn in a fairer way. No matter the draw, it will always be more convinient for some than it is to others. The main thing is that it is equally convinient over the entire season (which it is)
TFS play Pro's first in FCL, Uprising play TFS first in FBL. Look at the whole schedule across the leagues and there is no real advantage to be found or that can be made. Uprising played SS and Pro's in the second set of FCL last season, there was no problem there so why is there now?
On a personal note, I actually think Uprising playing Underdogs and Wolf Pack is not an advantage for anything other than the short term outlook on the table. If we have the strongest clan of any at the moment like has been said, I would want to play our rivals first so we have a victory before they can become stronger than us.
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18:02 Tue 18 Feb 14 (GMT) [Link]
I dont see how it is fixed? everyone has to play everyone... TFS has hard games untill fixture 7 then we get the easier teams
Deleted User
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18:09 Tue 18 Feb 14 (GMT) [Link]
2 leagues is better for the weaker clans but you always get the hassle of strong new clans with that setup too
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18:12 Tue 18 Feb 14 (GMT) [Link]
Fixture 6 - Ballbreakers
Fixture 7 - Unbeatables - i'm sure they'll love being called easier lol.
I dont see how it is fixed? everyone has to play everyone... TFS has hard games untill fixture 7 then we get the easier teams
Fixture 6 - Ballbreakers
Fixture 7 - Unbeatables - i'm sure they'll love being called easier lol.
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18:52 Tue 18 Feb 14 (GMT) [Link]
People who have mentioned that the end result will come out the same are on track. Eventually we all have to play each other so the order doesn't matter that much.
Far as I'm concerned - end of discussion.
But BEGINNING of discussion regarding setting up a handicap system which would serve to equalize these matchups better and make it more fun & challenging for everyone involved - not just the power cliques.
In that environment a couple strong players could create a new clan, draw in some newer/average players and coach their way to the top. We do it all the time in the "real" pool world and no reason it couldn't be done here.
Far as I'm concerned - end of discussion.
But BEGINNING of discussion regarding setting up a handicap system which would serve to equalize these matchups better and make it more fun & challenging for everyone involved - not just the power cliques.
In that environment a couple strong players could create a new clan, draw in some newer/average players and coach their way to the top. We do it all the time in the "real" pool world and no reason it couldn't be done here.
19:01 Tue 18 Feb 14 (GMT) [Link]
Uprising have done exactly that, built up from nothing to now one of the best. I don't think it would, because you have BYE's to take into consideration as well as new clans being created who can challenge from the go like TFS. A handicap system would then "favour" them or "punish" them unfairly.
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19:14 Tue 18 Feb 14 (GMT) [Link]
Phoenix Storm are only in their 2nd ever season, so we started from scratch too.
Uprising have done exactly that, built up from nothing to now one of the best. I don't think it would, because you have BYE's to take into consideration as well as new clans being created who can challenge from the go like TFS. A handicap system would then "favour" them or "punish" them unfairly.
Phoenix Storm are only in their 2nd ever season, so we started from scratch too.
19:19 Tue 18 Feb 14 (GMT) [Link]
You didn't challenge though last season, like TFS are currently likely to going by their squad and scoreline vs pro's
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19:23 Tue 18 Feb 14 (GMT) [Link]
Bit premature to tell tbh, we aint played any of the so called top teams yet.
You didn't challenge though last season, like TFS are currently likely to going by their squad and scoreline vs pro's
Bit premature to tell tbh, we aint played any of the so called top teams yet.
20:30 Tue 18 Feb 14 (GMT) [Link]
What ive just read is absoloutey ludicrous,
And regarding handicapping teams, thats even more so, the system would be flawed straight way by new clans, player name changes and clan hoppers,
What makes any fixture rigging accusations even more datft is that pros played tfs and mattys on commitee, play your games win or lose and thats it.
Each clan had the same amount of time to recruit players, and we all play the same amount of games, its as fair as possible
And regarding handicapping teams, thats even more so, the system would be flawed straight way by new clans, player name changes and clan hoppers,
What makes any fixture rigging accusations even more datft is that pros played tfs and mattys on commitee, play your games win or lose and thats it.
Each clan had the same amount of time to recruit players, and we all play the same amount of games, its as fair as possible
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23:53 Tue 18 Feb 14 (GMT) [Link]
And regarding handicapping teams, thats even more so, the system would be flawed straight way by new clans, player name changes and clan hoppers,
I agree handicapping TEAMS wouldn't work. And it's not how it's done in the real pool world. The reasoning behind a handicap - or skill based scoring system,in a league is to make it competitive for the largest proportion of teams possible. Yes you can still have an extremely weak team that won't be able to compete but by design it tends to level out the mid teams and the what might otherwise be dominant teams. And it allows the mid level players to make significant contributions - encouraging them to improve their own skills. This beats having your face rubbed in the dirt constantly by major mismatches that in reality should never even have been scheduled.
And regarding handicapping teams, thats even more so, the system would be flawed straight way by new clans, player name changes and clan hoppers,
I agree handicapping TEAMS wouldn't work. And it's not how it's done in the real pool world. The reasoning behind a handicap - or skill based scoring system,in a league is to make it competitive for the largest proportion of teams possible. Yes you can still have an extremely weak team that won't be able to compete but by design it tends to level out the mid teams and the what might otherwise be dominant teams. And it allows the mid level players to make significant contributions - encouraging them to improve their own skills. This beats having your face rubbed in the dirt constantly by major mismatches that in reality should never even have been scheduled.
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