FCL - General Discussion

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Deleted User
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01:01 Fri 31 Jan 14 (GMT)  [Link]  
No.

That specific discussion has been had several times on this discussion thread (it's been heavily done over). Most recently last season. The outcome is always the same.
beenjammin
beenjammin
Posts: 2,463
01:05 Fri 31 Jan 14 (GMT)  [Link]  
Looked to me like the majority of recent posts on the matter wanted it changed back to 10 bonus points
You and the ones who share your opinion, that better?


Actually no. If you think the players would accept something that they did not like being 'forced' on them then I am sure they would find that quite disrespectful.


Me and I believe about 40% of the people in clans do have a choice I guess. Accept it or quit. Pretty much forced on us I'd say.

Edited at 23:10 Thu 30/01/14 (GMT)

Edited at 23:11 Thu 30/01/14 (GMT)

Edited at 23:57 Thu 30/01/14 (GMT)
horse10000
horse10000
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01:09 Fri 31 Jan 14 (GMT)  [Link]  
I offered a solution that would do away with the bonus points and the true best all round 'clan' would win. It was knocked back as there was a love of whooping teams by as many points as possible. Clans are meant to be a team event, thus the leagues should represent this but there seems to be a preference that it is a bigger skill to humiliate and beat weak opponents by as much points as possible, I am not sure how this is meant to encourage new players to join. But as long as we like that format the things like the bonus points which have been put into place due to experience should remain as there is no point in going backwards after we have went through the learning curve.
Deleted User
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01:16 Fri 31 Jan 14 (GMT)  [Link]  
A captain should have the option to message runners to opt out of this.


Whilst I understand the issue I would rather this was a clan management issue rather than a league issue. Captains should make their team members fully aware of what they expect of them either in terms of last minute subbing in or refusal to. Just needs a simple post on the thread or private messages to anyone affected. If having done that their team members do something different then that's their own problem not the opposition.
Some teams push people subbing in on deadline day . Most capts are online on deadline day or post the subs that are available. The option should be there for a captain to say that no sub will be made . eg a player has been online 13 days of fixture and gets subbed out on final day because opponent who hasnt been online until the last day is online : /


Sorry. Lost this in the other discussion point.

The option for a captain to say no sub will be made, or a certain sub wont be made, is always there. Or to make sure their team members know the same thing. However I am not sure this is something the League should be involved in. Off the top of my head, what would happen if no league runner was around?
beenjammin
beenjammin
Posts: 2,463
01:16 Fri 31 Jan 14 (GMT)  [Link]  
But as long as we like that format the things like the bonus points which have been put into place due to experience should remain as there is no point in going backwards after we have went through the learning curve.

again, that's an opinion (held by a slight majority, I give you that)
Dont speak as if it's fact
Deleted User
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01:17 Fri 31 Jan 14 (GMT)  [Link]  
Fighting Eagles in
Deleted User
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01:21 Fri 31 Jan 14 (GMT)  [Link]  
Entrants

The Professionals (list provided)
Uprising (list provided)
The Underdogs
Phoenix Storm
Wolf Pack
Ballbreakers (list provided)
Pocket Dynamos (list provided)
The Unbeatables
The Firing Squad
Fighting Eagles

Please can you send all team lists either to myself, mattywellie or pirate_steve.

Please note that team lists will be checked by the league runners who will make a decision on the viability and reliability of each before accepting their entry to the competition.

As all three leagues are asking for team lists at the same time, if you provide us with one we will use it for all of the leagues that you enter - unless you make us aware of any differences that you require there to be
punkpoet
punkpoet
Posts: 19,819
01:35 Fri 31 Jan 14 (GMT)  [Link]  
A captain should have the option to message runners to opt out of this.


I understand the issue I would rather this was a clan management issue rather than a league issue. Captains should make their team members fully aware of what they expect of them either in terms of last minute subbing in or refusal to. Just needs a simple post on the thread or private messages to anyone affected. If having done that their team members do something different then that's their own problem not the opposition.
Some teams push people subbing in on deadline day . Most capts are online on deadline day or post the subs that are available. The option should be there for a captain to say that no sub will be made . eg a player has been online 13 days of fixture and gets subbed out on final day because opponent who hasnt been online until the last day is online : /


Sorry. Lost this in the other discussion point.

The option for a captain to say no sub will be made, or a certain sub wont be made, is always there. Or to make sure their team members know the same thing. However I am not sure this is something the League should be involved in. Off the top of my head, what would happen if no league runner was around?


But if a captain refuses the result will go against them surely? Which it shouldn't think we all have been forced to sub out active players
Deleted User
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01:41 Fri 31 Jan 14 (GMT)  [Link]  
But if a captain refuses the result will go against them surely? Which it shouldn't think we all have been forced to sub out active players


It may go against them in part if a game goes unplayed. But if they strongly believe their player was active and they would be disadvantaged score wise by subbing them out at the last second then that's a choice they have available to them.

FCL defaults are made up of many different elements after all.
punkpoet
punkpoet
Posts: 19,819
01:43 Fri 31 Jan 14 (GMT)  [Link]  
But if a captain refuses the result will go against them surely? Which it shouldn't think we all have been forced to sub out active players


It may go against them in part if a game goes unplayed. But if they strongly believe their player was active and they would be disadvantaged score wise by subbing them out at the last second then that's a choice they have available to them.

FCL defaults are made up of many different elements after all.


True but its bad refusing to play a game, though tbh its something I have considered and if certain circumstances arise I will consider doing it.
Think there should be rules to stop this and tactical subs though im a broken record on the latter.
Deleted User
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01:46 Fri 31 Jan 14 (GMT)  [Link]  
I think we are open to any rule suggestions. However they have to be specific, solve an issue and be enforceable with a consequence where they are not complied with.
beenjammin
beenjammin
Posts: 2,463
01:51 Fri 31 Jan 14 (GMT)  [Link]  
If you count frames alone, tactical subs aren't an issue. (you put your best against their best, they score less pints with that player, but so do you.) I don't think its a problem in this format anyway, but the new fbl system is begging for a problem with that (scoring by individual matches)
hippesville
hippesville
Posts: 13,568
01:57 Fri 31 Jan 14 (GMT)  [Link]  
allo, aint been about fer a while but here goes.

All Clan Players are aware of when fixtures come out.

Surely, due to their commitment to a Team, they should have checked if they are playing within that day or at least the day after (hold fire on yer it's only an online game crap).

Ideally when this is seen, their next step should be to message any opponents.
If there is an issue with an opponent then player can play and ignore, or, approach their Captain/Vice-Captain and arrange for a possible swap and/or substitution.

how difficult can it be????? 99% of the time I message opponents within a day or 2, and then on some occasions, wait over a week for a reply.....even if they have been online in between!!

Commitment (and again I hear yer online game crap) to play is what you sign up to, SO GET ON WITH IT!!

probably as random as I always am lol but hey ho
Deleted User
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01:58 Fri 31 Jan 14 (GMT)  [Link]  
If you count frames alone, tactical subs aren't an issue. (you put your best against their best, they score less pints with that player, but so do you.) I don't think its a problem in this format anyway, but the new fbl system is begging for a problem with that (scoring by individual matches)


Is that fact or opinion?

In frames alone you actually put your best player against their worst if you want to be tactical. After all you are simply aiming to score as many points as possible. What your opponents score is irrelevant. That's also anti-competitive (in my opinion).
beenjammin
beenjammin
Posts: 2,463
02:01 Fri 31 Jan 14 (GMT)  [Link]  
If you put your best against their worst, yeah you'll get more with that player. meanwhile their best is left playing one of your weaker players, who you'll get less with. The swap was pointless.

Going by individual match wins tho, you only have to win the match, you could put your worst against their best, let em have that match, then set it up to just barely win all the other matches ( put a slightly better player against each of theirs), and win 6 or 7 of the 8 matches. The spanking their best player did on your worst isn't recognized.

Edited at 00:08 Fri 31/01/14 (GMT)
Deleted User
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02:06 Fri 31 Jan 14 (GMT)  [Link]  
Games between players of more equal ability are more susceptible to luck (one of your previous points). You could end up not gaining many points from both games as opposed to one.
franer_
franer_
Posts: 2,717
02:06 Fri 31 Jan 14 (GMT)  [Link]  
Scrap the bonus points system..

Play it like a league should be played -frames for against -points.

If one team batters another to submission by 98 points..then their rivals for the league win by 88 it will count on difference only if the 2 said teams draw V one another in there respective match up.

Hense points( 3 a win 1 a draw) total add up at seasons end..wins the league etc etc..sorry if i said things wrong but im sure use get me.
the__priest
the__priest
Posts: 7,974
02:07 Fri 31 Jan 14 (GMT)  [Link]  
we had an issue with this rule last seaosn
subbing in and out of games on dead line day, this does need looking at

i was in a fixture and online all the way through

a team waited till i was offline and got a new player who didnt no the rules to sub in

this isnt what the league wants is it ??

this was open abuse of the rule, why do you need it captains and vice captains are normally on last day anyway and make a list of players available to play anyway

so what makes this rule viable
Deleted User
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02:11 Fri 31 Jan 14 (GMT)  [Link]  
It allows for games to be played - where there is no reason on either side for them not to be - if there is no Captain or Vice Captain online.

It should be for clans to manage their own affairs not for League Runners (who themselves may or may not be online)
the__priest
the__priest
Posts: 7,974
02:11 Fri 31 Jan 14 (GMT)  [Link]  
on scoring games

why isnt it just plain simple
2 for a win be it 15-0 or 8-7
its not possible to draw in FCL
the loser gets 0

giving a team a maximum of 16 points to play for
maybe an extra 5 points for completing the fixture
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