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bluenose1872
bluenose1872
Posts: 22,512
01:07 Fri 17 Feb 12 (GMT)  [Link]  
Due to the fast folding of Lions Den there has now been updates done on the site for the two clans that they were playing - Vipers & Poolballers Elite

This means now that a new game has been added on to the site, Vipers v Poolballers Elite.

Both clans are being messaged about this straight away as we realise that we are 4 days into the current pre season games. An extension on the above game will be made if it is needed, if it is needed then it will most likely be a 4 day extension as they have missed 4 days of playing the game.
thegreatone7
thegreatone7
Posts: 8,885
01:09 Fri 17 Feb 12 (GMT)  [Link]  
wouldnt say it was fast lol but sorry for the hassle
bluenose1872
bluenose1872
Posts: 22,512
01:19 Fri 17 Feb 12 (GMT)  [Link]  
Well it was fast, four days into a fixture and it has happened, not wanting to sound rude but if the team was looking like going to fold and stuff why go through with doing the pre season sign up and everything.

No hassle at all it has already been dealt with, has been updated on the website and clans involved have been notified.

While you are here when can we play our Funky World Cup Game?
thegreatone7
thegreatone7
Posts: 8,885
01:26 Fri 17 Feb 12 (GMT)  [Link]  
^^^ cuz at the time i had i team but 1 didnt have a mounth few left and tat soo yeaa
horse10000
horse10000
Moderator
Posts: 9,926
01:54 Fri 17 Feb 12 (GMT)  [Link]  
chris said:
Or turn it round completely and have the lock down post friendlies when you are in a position to take into account everything that has happened during the period.

To take decisions that arent based on the full facts is a little silly. (Although if all are viewing them like Seb then that makes it a little better!!)

I would be all for doing away with the friendlies to be honest but I do accept that a two league structure doesn't cope well with drop outs.

I would actually prefer to do without friendlies as a qualifying criteria and see all the league runners get together and judge the applications for entry and if needs be make harsh decisions on who they grant access to ahead of a season. Decisions would be based on who is in charge of the clan, who is likely to play and their past records.

I also think its pretty clear that there is not a sufficient playing base to support more than 12 clans so say right from the outset that 12 will be the maximum with 2 leagues of 6.

Almost like granting franchises to the 12 most suitable applicants of which 10 probably always pick themselves automatically anyway. All players that then want to play in the season can see which teams have been accepted, see where any spaces are in the teams and contact the relevant captains.


Like this idea might be worth thinking about for next season.
dgeneratio
dgeneratio
Posts: 38,097
02:32 Fri 17 Feb 12 (GMT)  [Link]  
if that does happen maybe try a recruitment clan league as well where you don't need the experience to run a clan, as the league would be to test reliability of new clans alone and if they meet your criteria then can let them in the main league if not they either stay in the recruitment league or have a season off or something.

the idea of the recruitment league would be to have as few in there as possible but new clans (not revived clans as they proved themselves previously) would start in that recruitment league.

format could be 5 v 5 and 3 of each in frames (yes mickey mouse) but the idea is to get them into a format before they join the main league.

this way you could do away with friendlies once and for all

ive never thought about anything like this before but i would like feedback on it.

ab_rfc
ab_rfc
Moderator
Posts: 7,940
02:39 Fri 17 Feb 12 (GMT)  [Link]  
As a player would you be happy to play in a recruitment league ?, I think any team in that league would struggle to find players.
dgeneratio
dgeneratio
Posts: 38,097
02:44 Fri 17 Feb 12 (GMT)  [Link]  
ab_rfc said:
As a player would you be happy to play in a recruitment league ?, I think any team in that league would struggle to find players.

probably not but if the clan is run by a captain that were unfamiliar with then i would sacrifice it.

was just thinking of a way where the more established clans wouldn't have to prove themselves each season, the new clans is a different story.
Deleted User
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02:45 Fri 17 Feb 12 (GMT)  [Link]  
yes but we need the established clans to play the new clans, or else how would it be fair on a new clan playing against another new clan, 1 being stable and good the other not, but both getting removed. I think pre-season friendlies are fine as they are.
dgeneratio
dgeneratio
Posts: 38,097
02:51 Fri 17 Feb 12 (GMT)  [Link]  
an idea then for next season, do the friendlies as normal BUT, one game draw random as normal, the 2nd draw the new clans with an established clan.

i think runners should look more at the new clans rather than established unless established has really struggled to play from runners eyes
ab_rfc
ab_rfc
Moderator
Posts: 7,940
02:51 Fri 17 Feb 12 (GMT)  [Link]  
Could have a set point during the season where new clans have to apply by to enter the following season, say for example 3 weeks before the season ends, they then must arrange and play a set amount of friendlies in that 3 weeks, results and reliability could then be monitored by the league and a decision made.
Clans getting thrown together after that set point wont gain entry into the league.
ab_rfc
ab_rfc
Moderator
Posts: 7,940
02:56 Fri 17 Feb 12 (GMT)  [Link]  
dgeneratio said:
an idea then for next season, do the friendlies as normal BUT, one game draw random as normal, the 2nd draw the new clans with an established clan.

i think runners should look more at the new clans rather than established unless established has really struggled to play from runners eyes

It can happen lol
doubted2
doubted2
Posts: 7,164
11:28 Fri 17 Feb 12 (GMT)  [Link]  
it just gets better


the system in place has served everyone one well for many seasons

a recruitment league i ask ya,,,,,

the easy way would be to stop captains setting teams up in the first place without the required experince and failed records

ie..
a clan captain must have been a previous clan captain for one season

an active clan vice captin for 2 seasons

or a player with 2 seasons clan experience

go back to players having an account for 2 months and over, to stop ppl from deactivating

this stupid rule of been allowed to add previous accounts to get the above experince is a complete and utter joke

i hear ppl saying this player,, is this player etc how can anybody be 100% sure, unless Funky admin confirm it

data protection forbids this, so who are these ppl in charge who agree to this happening without conclusive evidence surely this is just more twisting of the rules

and you wonder why clans keep folding and ppl just making new accounts,, its to easy

its called friends and family and ooooh ur my m8
get it back to how it was intended to be

steady clans and existing rules been adhered to and enforced

more to the point ,, look at defaults from previous seasons
and judge captains ,,,,,,,,

all the above wont happen because its fair in my oppinion but no one elses

why not be proactive with the rules instead of reactive

Edited at 09:40 Fri 17/02/12 (GMT)
doubted2
doubted2
Posts: 7,164
11:37 Fri 17 Feb 12 (GMT)  [Link]  
look at the above as an example,,,,
a new discussion regards differant formats for entry

it comes about because a team fails, nothing to do with the league being turned around so quickly, maybe allowing this captain time to get more players,

last season there was talk of emergency subs ppl working with teams


again
look at defaults
look at ppl in clans folding them,
people making new accounts and 1 month
sort that out and you will make stronger teams

only my oppinion im sure as always it will be dragged to pieces by the usual ppl

dont be reactive be proactive

dont make it easy for ppl to make clans,, just dont make it impossible

Edited at 09:43 Fri 17/02/12 (GMT)
whocares8x8
whocares8x8
Posts: 11,055
12:28 Fri 17 Feb 12 (GMT)  [Link]  
doubted2 said:
the system in place has served everyone one well for many seasons

doubted2 said:
dont be reactive be proactive


Interesting. Did you want to be proactive or is the system good enough to leave it as it is?

Don't worry, I'm not getting involved in this.
Deleted User
(IP Logged)
12:40 Fri 17 Feb 12 (GMT)  [Link]  
Be proactive as in putting your ideas on say, a league discussion thread? Soundbites, gotta love them!

I too also like chris's idea. I don't feel the current format achieves anything and believe this is proved by the amount of clans dropping out over the last few seasons. You have clans like lions den who could have had the opportunity to sign new players before the season starts but under the current rules, was given very little choice but to fold. Again this is before the season even started!

Something needs to be looked at. As a new clan captain, I dislike the idea that I have players in my squad who I can't play yet I'm supposed to show the reliability of my entire team!?

Either the league runners need to be more flexible with these games or,y preffered idea, it is discussed by some sort of panel.
whocares8x8
whocares8x8
Posts: 11,055
12:45 Fri 17 Feb 12 (GMT)  [Link]  
I think a big part of it is that the restrictions on new players somehow carry over into the time between seasons. You should really be looking at each season as its own event, rather than all the seasons as one big continuing event.

At the beginning of each season, all clans start at 0. Any player named at that point should be eligible to play, regardless of the age of the account. Then, once the preseason friendly games actually start, all new signings should be subject to the usual restrictions.

That way, all clans can see what they have and use these players.
doubted2
doubted2
Posts: 7,164
14:13 Fri 17 Feb 12 (GMT)  [Link]  
if there had been a bigger gap between the finish and the
re -start of the new season it wouldve helped big time
Deleted User
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14:28 Fri 17 Feb 12 (GMT)  [Link]  
Don't like chris's idea at all, why limit the clan leagues to the best players?
We want the leagues to grow and be more accessible to everyone.
I agree with craig the problem is everybody who hasn't got a clue how to do things starts up clans you need to tighten the restrictions on captaining a team to 2 full seasons FCL experience that would stop loads of problems, maybe having to have experience as a vice before too.
Nothing wrong with the friendlies at all and the idea that league runners could just decide without any test of reliability or any chance to prove it is ridiculous.
On the accounts I think that if your players will be eligible for the first set of games then they should be allowed to play. If they weren't though I can understand that decision and if your squad can't cope without 1 player and can't get games done with 15 you shouldn't be in the league anyway.
Deleted User
(IP Logged)
14:37 Fri 17 Feb 12 (GMT)  [Link]  
ab_rfc said:
Could have a set point during the season where new clans have to apply by to enter the following season, say for example 3 weeks before the season ends, they then must arrange and play a set amount of friendlies in that 3 weeks, results and reliability could then be monitored by the league and a decision made.
Clans getting thrown together after that set point wont gain entry into the league.


Agree with having a cut off point for entries, lions den was made 2 weeks before the pre-seasons started and they just accepted anyone who said they wanted to join to try and get in.
I still think everyone should have to do the friendlies including league and cup winners.
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