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joker86
joker86
Posts: 8,149
23:01 Fri 8 Oct 10 (BST)  [Link]  
spinner said:
Right, lets try the opposite.

Why should a perfectly innocent user who has done absolutely nothing wrong be booted from any game room which they fit the criteria to be in?


Good point.

I believe the bottom line here is that a "Remove Player" button WILL be abused, and again.......... why punish a member who is doing absolutely nothing wrong?
janmb
janmb
Posts: 5,373
23:51 Fri 8 Oct 10 (BST)  [Link]  
spinner said:
Right, lets try the opposite.

Why should a perfectly innocent user who has done absolutely nothing wrong be booted from any game room which they fit the criteria to be in?



They would be booted if they did NOT meet the criteria to be there, and one of those criteria would be for the game owner to want your presence in their game room.

Simple.

You think entirely too much in terms of what is instead of what ought to be.
janmb
janmb
Posts: 5,373
23:54 Fri 8 Oct 10 (BST)  [Link]  
joker86 said:
I believe the bottom line here is that a "Remove Player" button WILL be abused, and again.......... why punish a member who is doing absolutely nothing wrong?


A player refusing to play you is not a punishment of any kind.

Being allowed into, and remaining in a game room should be subject to approval by the game owner, both for private games and public. That's all there is too it.

Don't apply more to it than is the case. Being removed from a room isn't necessarily a punishment or for doing anything wrong.
janmb
janmb
Posts: 5,373
23:56 Fri 8 Oct 10 (BST)  [Link]  
Let ME try to present this from another angle:

When the second player joins a game room, both players get a Play: Yes/No screen where you choose to start the game or not... This is already the case.

Now, either player who declines to start game is currently changed to a watcher.... How about instead, if the game owner declines to play, the second player (the visitor) is changed to spectator, leaving the game open for other players to join....

Might be easier to swallow since so many people have issues with abuse.
crazzymadman
crazzymadman
Admin
Posts: 9,456
00:03 Sat 9 Oct 10 (BST)  [Link]  
Nice idea, but how about if you decline the game you are sent to the chat room leaving the game open to someone that wants to play.
janmb
janmb
Posts: 5,373
00:08 Sat 9 Oct 10 (BST)  [Link]  
crazzymadman said:
Nice idea, but how about if you decline the game you are sent to the chat room leaving the game open to someone that wants to play.


That defeats the point: The game owner should be the one staying if any of the two players declines to start the game.

At best, the second player should be moved to chat room, but at least they should have status changed from player to spectator.
crazzymadman
crazzymadman
Admin
Posts: 9,456
00:13 Sat 9 Oct 10 (BST)  [Link]  
So if you decline the game then the second player is sent to a chat room. You as the game owner then gets the best option. Dont we have this option already with the rank range option. If you decide not to play someone who has a rank of 700-800 etc then why are you making the game anyway.... Booting someone from the game to me isnt the right way foward.
spinner
spinner
Admin
Posts: 8,939
00:32 Sat 9 Oct 10 (BST)  [Link]  
janmb said:
crazzymadman said:
Nice idea, but how about if you decline the game you are sent to the chat room leaving the game open to someone that wants to play.


That defeats the point: The game owner should be the one staying if any of the two players declines to start the game.

At best, the second player should be moved to chat room, but at least they should have status changed from player to spectator.


Jan, please, there is absolutely no logical reason for that.

One player wants to play, the other doesn't, so surely the one who wants to play is the one who should stay in a game room, and someone who does not want to play should either be changed to spectator (as it is now) or moved to chat.
_k1rk_
_k1rk_
Posts: 4,195
00:42 Sat 9 Oct 10 (BST)  [Link]  
janmb said:
_k1rk_ said:
Yeah then the next thread will be block players from the same chat room as them lol.


Chat rooms are not created and owned by yourself. Game rooms are. Entirely different ball game.


I was joking lol i swear sometimes your autistic
spinner
spinner
Admin
Posts: 8,939
00:45 Sat 9 Oct 10 (BST)  [Link]  
janmb said:
Being allowed into, and remaining in a game room should be subject to approval by the game owner, both for private games and public. That's all there is too it.


Sorry, I just noticed this.

The logic is fine for private games, but public games should be just that, avaliable to all to watch as they wish, and play if the fit the owners pre selected criteria. If you choose to play in public, you do not and should not have the right to control who watches.

This is just how things are in real life too. If you play in a pub or leisure centre etc, you can choose your opponent is but anyone can watch. The pub/centre owners certainly are not going to remove anyone just because you say so.

If they are harassing you however, that is different, and we already have that covered.

If you do not like playing in public, you will choose a private club, just like you can choose a private game here.

Now I know that situation is not identical, but perhaps the idea of not allowing ignored users in to a game room in which you are playing (ignoring game owner, logically) could be extended by offering an option to allow friends to join private games.
janmb
janmb
Posts: 5,373
01:16 Sat 9 Oct 10 (BST)  [Link]  
spinner said:
Now I know that situation is not identical, but perhaps the idea of not allowing ignored users in to a game room in which you are playing (ignoring game owner, logically) could be extended by offering an option to allow friends to join private games.


That would be a huge step in the right direction at least.

As for the other stuff I guess we might as well at this point agree to disagree. You make no sense what so ever to me, basically because unlike me you do clearly not consider a game created by a given player as owned by that player like I am.... Hence we debate this topic from entirely different standpoints.
spinner
spinner
Admin
Posts: 8,939
02:20 Sat 9 Oct 10 (BST)  [Link]  
On the contrary I absolutely agree the game created is owned by that player, as per my analogy above.
janmb
janmb
Posts: 5,373
02:25 Sat 9 Oct 10 (BST)  [Link]  
spinner said:
On the contrary I absolutely agree the game created is owned by that player, as per my analogy above.


Yet you fail to accept that such ownership implies certain rights...

In my world, it is fundamental logic that the owner of anything decides over that which he/she owns.
spinner
spinner
Admin
Posts: 8,939
02:48 Sat 9 Oct 10 (BST)  [Link]  
Exactly. You have complete choice over all the varying options avaliable to you, witrhin the restrictions you agree to when signing up for the site.

However, if you create a public game, and then decide for any reason whatsomever you no longer want to play but there is another person in that room who does, they then inherit that right.
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