Call shot option
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08:40 Wed 6 Oct 10 (BST)
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Especially in 9 ball it needs to be implemented. I come back like every 6 months and leave for the same reason every time i log in.
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10:30 Wed 6 Oct 10 (BST)
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Give a fluke, take a fluke...it eventually all evens out.
It wouldn't be so great for those who suffer from lag as it would be another process for the computer and server to perform.
I don't think its needed. We don't have calling of shots in real life pool games here in Australia, we just cop the fluke on the chin and move on.
It wouldn't be so great for those who suffer from lag as it would be another process for the computer and server to perform.
I don't think its needed. We don't have calling of shots in real life pool games here in Australia, we just cop the fluke on the chin and move on.
I presume you are refering to flukes?
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11:46 Wed 6 Oct 10 (BST)
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There's really no need to be demeaning here. It's just a discussion.
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11:59 Wed 6 Oct 10 (BST)
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All good to have an opinion, but no need to try and pull someone down.
Maybe your an unlucky person? I don't know. But as long as people remember that it's just a game and you can play another game, or another tournament after a fluke has occured, then thats all that matters. I don't like seeing people being upset because of a 'flukey shot' when all you have to do is play again.
Thats why I don't think we need that type of function. If we were playing for money then that may be different, but we are playing to have a higher number than everyone else. Its just a number.
Maybe your an unlucky person? I don't know. But as long as people remember that it's just a game and you can play another game, or another tournament after a fluke has occured, then thats all that matters. I don't like seeing people being upset because of a 'flukey shot' when all you have to do is play again.
Thats why I don't think we need that type of function. If we were playing for money then that may be different, but we are playing to have a higher number than everyone else. Its just a number.
12:23 Wed 6 Oct 10 (BST)
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Sigh, you're looking at it as a defeatest attitude, everybody knows there are a hell of a lot of competative people, not just in this game but in life that pride themselves on winning and being the best.
Having a flukey shot, stroke of misfortune or stroke of unbelievable daylight robbery take a victory from you, is just...well, bad.
Look at it from a perspective other than your own, not everybody has the 'its ok to lose at everything as long as you have fun ' attitude. PEOPLE WANT TO WIN!
Having a flukey shot, stroke of misfortune or stroke of unbelievable daylight robbery take a victory from you, is just...well, bad.
Look at it from a perspective other than your own, not everybody has the 'its ok to lose at everything as long as you have fun ' attitude. PEOPLE WANT TO WIN!
12:34 Wed 6 Oct 10 (BST)
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i hate flukes as much as the next man (even more when its from me) but i don't think this is needed tbh.
13:27 Wed 6 Oct 10 (BST)
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personally id like to see it, i got fluked in around 10 games all in a row and lost from them - didnt get no luck in 1 game, cant see how that evened out tbh.
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14:30 Wed 6 Oct 10 (BST)
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Any form of pool is ebb and flow of luck, as to a certain extent, are most other sports (see Frank Lampard World Cup 2010 if you want to discuss bad luck). It is what makes sport the spectacle it is sometimes and without an element of luck most teams / individuals would probably win less than they usually do. When I'm playing badly I tend to think it is bad luck, but more usually it is cos the opponent is playing well and making his / her own luck.
It will always be part of the game and I look forward to my next flukey one....
It will always be part of the game and I look forward to my next flukey one....
14:43 Wed 6 Oct 10 (BST)
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Not really true at all, but even so, in the end of the day, what the poster is asking for is a less luck-based and more real gaming experience.
The luck factor always favours the weaker party - not just in pool, but in every single aspect in the world.
On topic:
Calling shots would be great, but also requires a major redesign of the shot process. There are plenty ways this could be achieved, including ways that keep it simple for the user, but in any case it would require quite a significant bit of work on Nick's part.
I would love it - it would not have to complicate things at all, but I also realize that among all the changes we'd like to see for this site this one is not likely any time soon - simply because it's a large job.
aflumpire said:
Give a fluke, take a fluke...it eventually all evens out.
Not really true at all, but even so, in the end of the day, what the poster is asking for is a less luck-based and more real gaming experience.
The luck factor always favours the weaker party - not just in pool, but in every single aspect in the world.
On topic:
Calling shots would be great, but also requires a major redesign of the shot process. There are plenty ways this could be achieved, including ways that keep it simple for the user, but in any case it would require quite a significant bit of work on Nick's part.
I would love it - it would not have to complicate things at all, but I also realize that among all the changes we'd like to see for this site this one is not likely any time soon - simply because it's a large job.
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15:21 Wed 6 Oct 10 (BST)
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People only ever remember the bad luck they get...
15:54 Wed 6 Oct 10 (BST)
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Not really true at all, but even so, in the end of the day, what the poster is asking for is a less luck-based and more real gaming experience.
The luck factor always favours the weaker party - not just in pool, but in every single aspect in the world.
Luck is, by definition, absolutely indiscriminate. As aflumpire said, it all evens out, unless some people are going to claim they have never, ever, had a fluke?
The biggest issue with introducing a call shot option is how it affects the flow of gameplay and learning curve. There are plenty of pool games out there which use such a system, so it is easy to go try one, and if you prefer it, well, off you go!
Realism is all very well but it must never interfere with the fun of the game, which is why we play after all.
As I have said before, I would be all in favour of the a call shot feature being included in a "simulation" game option, along with the many other possible improvements which would lend more realism.
janmb said:
aflumpire said:
Give a fluke, take a fluke...it eventually all evens out.
Not really true at all, but even so, in the end of the day, what the poster is asking for is a less luck-based and more real gaming experience.
The luck factor always favours the weaker party - not just in pool, but in every single aspect in the world.
Luck is, by definition, absolutely indiscriminate. As aflumpire said, it all evens out, unless some people are going to claim they have never, ever, had a fluke?
The biggest issue with introducing a call shot option is how it affects the flow of gameplay and learning curve. There are plenty of pool games out there which use such a system, so it is easy to go try one, and if you prefer it, well, off you go!
Realism is all very well but it must never interfere with the fun of the game, which is why we play after all.
As I have said before, I would be all in favour of the a call shot feature being included in a "simulation" game option, along with the many other possible improvements which would lend more realism.
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15:56 Wed 6 Oct 10 (BST)
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if you think this then why play 9 ball, or any other game that somebody has made a fluke against you.... but im sure you have fluked a shot which has won you a game before we all have. as much as i like seeing people joining the site, i hate it when people critisise the games and rules, you made an account.. put up with it.
if you dont like it that much im sure there will be another site which has the specified rule that you want.
if you dont like it that much im sure there will be another site which has the specified rule that you want.
18:36 Wed 6 Oct 10 (BST)
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Luck itself might be, given the presumption that everyone plays in the same way, then yes, everyone will have 100% equal amounts of luck and its counterpart.
However, luck plays a larger part of a poor player's results than a skilled player - which in turn means that while luck may help a poor player occasionally beat a better player, luck far more rarely plays a role in helping a better player beat a worse player in a game where he/she would otherwise not do so, and I'll be happy to explain why:
The play-style difference between a player averaging good results, vs a very poor player is very much based on positional play. Which in turn means playing softer, with more control, making flukes a far more rare occurrence. You play for position on the next shot, and if you miss, you miss, with virtually zero chance of accidentally potting something else.
Whereas a poor player typically plays with far more average power, 100% on every single shot is not uncommon. Nothing wrong with that, however, it does mean those players benefit a lot more from luck than pros do. Yes, they scratch a lot more often from this pattern as well, but those are games they would in most cases lose anyway.
I know you probably won't get this and will come back with an embarrassing argument of "then why don't you play like the n00b?" but that should be very well explained already.
spinner said:
Luck is, by definition, absolutely indiscriminate.
Luck itself might be, given the presumption that everyone plays in the same way, then yes, everyone will have 100% equal amounts of luck and its counterpart.
However, luck plays a larger part of a poor player's results than a skilled player - which in turn means that while luck may help a poor player occasionally beat a better player, luck far more rarely plays a role in helping a better player beat a worse player in a game where he/she would otherwise not do so, and I'll be happy to explain why:
The play-style difference between a player averaging good results, vs a very poor player is very much based on positional play. Which in turn means playing softer, with more control, making flukes a far more rare occurrence. You play for position on the next shot, and if you miss, you miss, with virtually zero chance of accidentally potting something else.
Whereas a poor player typically plays with far more average power, 100% on every single shot is not uncommon. Nothing wrong with that, however, it does mean those players benefit a lot more from luck than pros do. Yes, they scratch a lot more often from this pattern as well, but those are games they would in most cases lose anyway.
I know you probably won't get this and will come back with an embarrassing argument of "then why don't you play like the n00b?" but that should be very well explained already.
19:35 Wed 6 Oct 10 (BST)
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Not at all, indeed your post reinforces my point exactly.
What you have to remember is that the balance of good and bad luck, and its "evening out", is relevant to each player as an individual. The outcome of that luck, and the effect it has on any opponent, is entirely irrelevant.
What you have to remember is that the balance of good and bad luck, and its "evening out", is relevant to each player as an individual. The outcome of that luck, and the effect it has on any opponent, is entirely irrelevant.
23:26 Wed 6 Oct 10 (BST)
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yeah agree that the luck works both ways as stated above and yes, more probable for the likes of newbies or not-so-good players who tend to 'hit n hope'.........but for all the, say, pros out there, something i have experienced myself both for and against is the getting out of a snooker and potting a ball after hitting the relevant ball.
this will always happen especially when pros are more likely to hit ball in question.
as they say.....them's the breaks
this will always happen especially when pros are more likely to hit ball in question.
as they say.....them's the breaks
00:33 Thu 7 Oct 10 (BST)
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That is very much your opinion, and very much something I would appreciate you not trying to make up the minds of others on.
In MY opinion, the interesting thing is what the luck factor does in terms of affecting the overall outcome of any given game.
Point remains that the luck factor tips game results in favor of the weaker player now and then, and virtually never in the opposite direction. Not because weaker players are inherently luckier than better ones, but because luck players a far larger part in a weaker players' performance (having much larger performance swings), while this is not the case for pros.
In addition to that, the volume of potential games for luck to turn in the favor of the weaker player is also a lot larger than the potential volume of games that can be turned in the favor of the better player - simply based on the basic win ration between the players before even considering the luck factor at all.
Not going to debate this with you tho - this is mathematical fact, not a matter of opinion.
spinner said:
Not at all, indeed your post reinforces my point exactly.
What you have to remember is that the balance of good and bad luck, and its "evening out", is relevant to each player as an individual. The outcome of that luck, and the effect it has on any opponent, is entirely irrelevant.
What you have to remember is that the balance of good and bad luck, and its "evening out", is relevant to each player as an individual. The outcome of that luck, and the effect it has on any opponent, is entirely irrelevant.
That is very much your opinion, and very much something I would appreciate you not trying to make up the minds of others on.
In MY opinion, the interesting thing is what the luck factor does in terms of affecting the overall outcome of any given game.
Point remains that the luck factor tips game results in favor of the weaker player now and then, and virtually never in the opposite direction. Not because weaker players are inherently luckier than better ones, but because luck players a far larger part in a weaker players' performance (having much larger performance swings), while this is not the case for pros.
In addition to that, the volume of potential games for luck to turn in the favor of the weaker player is also a lot larger than the potential volume of games that can be turned in the favor of the better player - simply based on the basic win ration between the players before even considering the luck factor at all.
Not going to debate this with you tho - this is mathematical fact, not a matter of opinion.
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01:00 Thu 7 Oct 10 (BST)
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Some people just complain way to much, last time I checked Funkypool was a free site and from what I understand called FUNKY for a reason. If you can't stand to lose a few games every night because the other player gets lucky then you probably shouldn't play on this particular site. I am sure there are other sites out there where you can pay to play and get the call pocket option but I think for Funkypool's family friendly fun demeanor things are just fine the way they are now. Thanks for reading.
01:22 Thu 7 Oct 10 (BST)
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The biggest issue with introducing a call shot option is how it affects the flow of gameplay and learning curve. There are plenty of pool games out there which use such a system, so it is easy to go try one, and if you prefer it, well, off you go!
I kinda did that, people still add me on MSN even after all these years and beg me for games, its quite annoying. Fact being, i wont play a single game other than straight until theres a call shot option.
Edit, he called it Funkypool because hes 30 something with no clue how to name a site, he didn't name it Funkypool based on it has bad in game rules... So thats the worst reasoning ever.
Spinner said:
The biggest issue with introducing a call shot option is how it affects the flow of gameplay and learning curve. There are plenty of pool games out there which use such a system, so it is easy to go try one, and if you prefer it, well, off you go!
I kinda did that, people still add me on MSN even after all these years and beg me for games, its quite annoying. Fact being, i wont play a single game other than straight until theres a call shot option.
Edit, he called it Funkypool because hes 30 something with no clue how to name a site, he didn't name it Funkypool based on it has bad in game rules... So thats the worst reasoning ever.
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Call shot option
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