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doubted2
doubted2
Posts: 7,164
19:06 Sun 12 Jun 11 (BST)  [Link]  
i think you need to stick to the 2 leagues,,,

interest would go easily,, if your at the bottom,, trying to motivate players over a 3 month window come on ppl, its hard enough to run a team with torno time on funky

in real life i agree with playing better players improves your game, however new teams could and will get slaughtered

having promotion and relagation is somthing to aim for.
2nd division teams have hope to achieve somthing

also what motivates a top div 1 player beating some very new player 15 -0 come on ppl get a grip
Deleted User
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14:46 Mon 13 Jun 11 (BST)  [Link]  
The reason for my suggestion Craig was to try to resolve the issues of last season with so many teams dropping out and then making fixtures few and far between.

Granted new teams will take heavy defeats but this could make victories all the more sweeter for them. As I previously said if you made different chunks of the league play for different honours then there would actually be more for them to play for than just the two 1st places.

As for relegation, a lot more often than not there is no relegation, when teams pull out it makes that a defunct issue anyway.

One league with different levels of titles would motivate more of the league more of the time than the current setup. Again to look back at the last season, both leagues all but decided very early on and no relegation. What were any of us playing for?
zantetsukenz
zantetsukenz
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Posts: 19,967
15:02 Mon 13 Jun 11 (BST)  [Link]  
doubted2 said:
interest would go easily,, if your at the bottom,, trying to motivate players over a 3 month window come on ppl, its hard enough to run a team with torno time on funky


Well, last season there was only really 2 teams in both divisions with a shot of winning each, and by the midway point they were both pretty much sorted (although there was a late comeback, it didn't end too close)

that leaves the other teams to play for... nothing really, you could argue for lower div 1 teams theres a relegation to avoid, but in the last couple of seasons, there's been very very few actual relegations, and quite a few promotions for teams who didn't get the promotion places because of dropouts



doubted2 said:
in real life i agree with playing better players improves your game, however new teams could and will get slaughtered


That will always happen when there is a gap in player skill, but it's always a possibility even in div 2 with newly (re)formed teams coming into it with players used to playing well in div 1, as well as a few of those players playing in the div 2 for other teams. New teams being slaughtered is always going to happen if they use new players, but they just need practice and to watch the better players play to improve.
zantetsukenz
zantetsukenz
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Posts: 19,967
15:06 Mon 13 Jun 11 (BST)  [Link]  
doubted2 said:
having promotion and relagation is somthing to aim for.
2nd division teams have hope to achieve somthing

promotion/relegation have often been decided with a lot of time in hand in the past few seasons, so not much to aim for once its over. Also there have been a lack of relegations and extra promotions, so if theres going to be no relegation or your team will get promoted anyway, thats not really motivation


doubted2 said:
also what motivates a top div 1 player beating some very new player 15 -0 come on ppl get a grip

The best players will always be aiming to achieve a 15-0 at the start of a game, no matter who they play, as it isn't guaranteed.

Plus whats the difference between beating a new player 15-0 and beating a good player who is having a very bad day 15-0?



Personally, i think you need to wait until after/at the end of the pre-season friendlies to decide on either 2 divisions, or one division with some sort of play-offs at the end or other incentives
rubber_duck
rubber_duck
Posts: 2,530
17:11 Mon 13 Jun 11 (BST)  [Link]  
Is there 16 players in a team now?
Deleted User
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17:24 Mon 13 Jun 11 (BST)  [Link]  
Can someone confirm how many players we're allowed for next season.
dgeneratio
dgeneratio
Posts: 38,097
20:00 Mon 13 Jun 11 (BST)  [Link]  
i will check when site is back online in a weeks time.

i think its 15 at a guess, kev could probably tell you more.
Deleted User
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20:01 Mon 13 Jun 11 (BST)  [Link]  
i need to know as need to update website to change code to alow for more players lol
dgeneratio
dgeneratio
Posts: 38,097
20:03 Mon 13 Jun 11 (BST)  [Link]  
if you have access to site kenny can you look at discussion thread please on your forum should be a discussion there about number of players in teams and post it here
Deleted User
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20:15 Mon 13 Jun 11 (BST)  [Link]  
check it m8 it live again for a bit
Deleted User
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20:19 Mon 13 Jun 11 (BST)  [Link]  
Update (more specific rulings) - Once again thoughts please and please try to give us your though on each individual rule suggestion.

1. Increasing the clan size to 16

This looks in favour of going ahead.

2. Number of fixture swaps allowed

A limit of 3/4 has been suggested.

3. Ability to sub players back into the fixture

Different feelings here, 50/50 at the minute. One suggestion was to limit this ability to the last few days of the fixture.

4. 2 defaults resulting in a fixture ban

Generally agreed upon, bans will be handed out at the league runners' discretion.

5. 3 fixtures per fixture set

Many felt that it would work with larger clans, indifference though regarding the length of the season.

6. Seeded cup and introduction of a plate

Fair to say most are against this idea.

Other suggestions to consider were

chris - have a longer break between seasons.
death_viper - alternate with another league
diamond_ - have an independent league runner and expand the golden cue

If you have any other burning issues please don't hesitate to post
thegreatone7
thegreatone7
Posts: 8,885
20:31 Mon 13 Jun 11 (BST)  [Link]  
dont like the longer breaks cuz it gives us summert 2 doo and if we had longer breaks it put me off bein on here till season is goin
dgeneratio
dgeneratio
Posts: 38,097
20:49 Mon 13 Jun 11 (BST)  [Link]  
i normally take a week off inbetween seasons but no more than that, kennys house rewiring is really our break

1. yep looks good

2. fixture swaps should be allowed if 2 people cant stand each other (abused i know) or timezone issues (happens alot on here paticularly with UK vs US or UK vs AUS/NZ players and work commitments.

3. we have this on snooker for 6 seasons and not been abused once (once accused of favourable fixture but in joking type way).

4. agreed and those who keep getting defaults should be punished (if its not your fault then fair enough) but we have 1 on snooker where they only played 1 game throughout season and rest defaults.

5. season would be much shorter but unless you up deadline by 1 week on each it may not work.

6. drags season on as much as i like the plate

other ideas -

chris - we normally take a week off or maybe 2 depending on sites condition/backdating league data so plenty there.

kenny - i think just FCL is fine

sam - partly agree although i can say i am non biast at defaults
rubber_duck
rubber_duck
Posts: 2,530
21:31 Mon 13 Jun 11 (BST)  [Link]  
I think 16 players is way too many. That mean that 50% wont be in a fixture. This is the main reason why there arent enough clans because clans have too many players. Should go back to the 12 that was in place about 5 seasons ago
dgeneratio
dgeneratio
Posts: 38,097
21:36 Mon 13 Jun 11 (BST)  [Link]  
rubber_duck said:
I think 16 players is way too many. That mean that 50% wont be in a fixture. This is the main reason why there arent enough clans because clans have too many players. Should go back to the 12 that was in place about 5 seasons ago

thats why we lowered it to 15 on snooker so only 6 subs per fixture which is enough to get it played.

on snooker i like to get as close to old clans (10) as possible while catering for 9 players in a fixture so got to be able to use subs.

i would say trial it and if its too many and it can be lowered again
dextr
dextr
Posts: 5,250
21:43 Mon 13 Jun 11 (BST)  [Link]  
Also it would be upto the captain of the clan to decide how many players he has with the minimum/maximum rule anyway.
Deleted User
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21:48 Mon 13 Jun 11 (BST)  [Link]  
1-16 is way too many 12 should be plenty

2-shouldn't have any swaps till the last 3 days of the fixtures then unlimited to get them played

3-Yeah but last few days of the fixture again

4-Can't see it working because somebody can get subbed in with 2 days to go and not even know. Maybe punish people who are named in a fixture and don't play? Would stop some tactical subs too

5-2 games a fortnight with 12 players IMO

6-nope
Deleted User
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22:03 Mon 13 Jun 11 (BST)  [Link]  
16 is far too many for a clan!!!

Another way you could look at that is if there was 12 clans for next season, you would have 4 players (if we take 12 for a clan) who want to play clans probably not getting a game. These people could be playing for other new clans and you could have potentially another 4 clans!

This has been simplified obviously but think there will be a lot of players not getting a game for a few fixtures. Why would they stay with the clan? I dont know who came up with the figure of 16 but I would like to know their thinking.

Also there is a lot of chat on the website about decisions that are going to affect everyone in the league. This thread is here for exactly the same conversations and feel that everyone should have them here. I dont bother going onto the website to read these threads as conversations are few and far between (and thats if the sites up)so I strongly feel no decision should be made based on these unless it is put out to a wider audience.
Deleted User
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22:09 Mon 13 Jun 11 (BST)  [Link]  
thats what i did say a while back everyone need to see,

and as for site being up it is harder than u think i am doing my best i live in a non cable area with limited broadband companys but after lots of calls and negotiating i have my new fibroptic bandwidth coming in on wednesday so hopfull as from friday website should be grand,

but if anyone else fill they can do better please step up anytime message me.

again sorry for the downtime had lots of isp issues which as said is sorted.

again sorry fcl.
Deleted User
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22:12 Mon 13 Jun 11 (BST)  [Link]  
i think all captains should vote on the amount of players for season 14.

list the teams and the captain can put his say so next to it.

like

vipers 13
ut 12
wolf pack and so u get idea
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