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Auto aimer or not?

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mio_kontic
mio_kontic
Posts: 4
17:49 Mon 9 Feb 09 (GMT)  [Link]  
I've only been on this site since Xmas, but I have noticed some abnormalities when playing some players. I find that some players aim, change the hitting point on the cue ball and then play the shot... all in less than a second. I could appreciate it might happen for one shot, but to happen for 5, 6, 7, or even 8 consecutive shots is quite simply not possible. Is the player using an auto aimer, or is there some other explanation? I thought it might be a computer lag, but this would slow the shots down, not speed them up! Sometimes there are plants or doubles which would take even more setting up, again pointing to some type of auto aimer. When I question the other player they act dumb and say they have been playing on the site for over a year. 1 year or 10 years, you still can't play shots that quickly!

If this is the case, can anything be done? Can it be proven that someone is using an auto aimer? I'd leave the game, but I've worked hard to get my ranking to where it is and don't want to leave a game and forfeit points... although I will probably end up losing it anyway. I like to think I can tell a good player from something that doesn't look right, and shots played like this definitely don't look right.
madmiketyson
madmiketyson
Posts: 10,415
17:54 Mon 9 Feb 09 (GMT)  [Link]  
No such thing as an auto aimer as far as anybody is aware mate....

im not sure how you mean you can see how they change their hitting point on the cue ball though....thats visible on their monitor only! Maybe im misreading what you mean, if so please explain further?
Deleted User
(IP Logged)
17:57 Mon 9 Feb 09 (GMT)  [Link]  
Lmao i had someone say this to me the other day, i don't even know what one is so my guess is they know how to play the game and are a quick player
Deleted User
(IP Logged)
17:59 Mon 9 Feb 09 (GMT)  [Link]  
Some players are just good enough to play shots in quick succession. I don't think anyone is going to bother creating a modification that would allow for an auto-aim, much less do I think they'd get away with it.
Hope you're not one of those bad losers who gives their opponent a hard time when things don't go their way.
madmiketyson
madmiketyson
Posts: 10,415
18:04 Mon 9 Feb 09 (GMT)  [Link]  
_andyh87_ said:
I don't think anyone is going to bother creating a modification that would allow for an auto-aim, much less do I think they'd get away with it.


If anybody does, could they please mail me....thanks
Deleted User
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18:04 Mon 9 Feb 09 (GMT)  [Link]  
This guy is a new user really so his not been on here long enough to see good/great players.
madmiketyson
madmiketyson
Posts: 10,415
18:08 Mon 9 Feb 09 (GMT)  [Link]  
Just thinking about it, sometimes my pc slows down due to lag (usually avg starts a scan) and i see nothing for ages then loads of shots in very quick succession......then its my turn or game over......maybe thats what he means
Deleted User
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18:10 Mon 9 Feb 09 (GMT)  [Link]  
Could be but i think he means what he said lol
Deleted User
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18:10 Mon 9 Feb 09 (GMT)  [Link]  
Yeah it's happened to me once or twice, that must be it. Mystery solved?
spinner
spinner
Admin
Posts: 8,934
Online
18:30 Mon 9 Feb 09 (GMT)  [Link]  
Indeed.

If you have some network lag (as opposed to your own machine lagging) you may see anything from 1 to 4-5 or even more shots another player has player in quick succession when you re-establish connection.

Add to this the fact that some experienced players play very quickly and clinically anyway, and you have your answer.

As for the theory of an "auto-aimer" - not only would it make gameplay slower, as opposed to faster, remember the user interface FP has...
mio_kontic
mio_kontic
Posts: 4
18:33 Mon 9 Feb 09 (GMT)  [Link]  
madmiketyson said:
No such thing as an auto aimer as far as anybody is aware mate....

im not sure how you mean you can see how they change their hitting point on the cue ball though....thats visible on their monitor only! Maybe im misreading what you mean, if so please explain further?


There are auto aimers for other pool sites, not sure if anything exists for this one. Regarding the hitting point on the cue call, I can see my opponents hitting point on my computer once they play their shot.
clooneman
clooneman
Admin
Posts: 31,220
18:34 Mon 9 Feb 09 (GMT)  [Link]  
That must be what it is. Sometimes if the gameplay at your end is slow, your opponent can have a succession of shots taken before they finish being "played" at your end. In fact, this also explains why a shot seems to be taken when the shot clock is at 19 in a 20-second game.

Say a player takes a shot. But your shot animation is slower for some reason (and/or his/hers is faster) and the shot sees lots of balls being whacked around the place for a total of 8 seconds. But at your end, it might take, say, 14 seconds (if you bother to count lol). Say the player takes 7 seconds to take the next shot. It'll say 13 on his/her monitor but 19 on yours. This repeated over a game makes it seem that the player is aiming and shooting ridiculously quickly for it to be genuine. But it is.
clooneman
clooneman
Admin
Posts: 31,220
18:37 Mon 9 Feb 09 (GMT)  [Link]  
mio_kontic said:
madmiketyson said:
im not sure how you mean you can see how they change their hitting point on the cue ball though....thats visible on their monitor only! Maybe im misreading what you mean, if so please explain further?


There are auto aimers for other pool sites, not sure if anything exists for this one. Regarding the hitting point on the cue call, I can see my opponents hitting point on my computer once they play their shot.


What does "hitting point" mean?
mio_kontic
mio_kontic
Posts: 4
20:03 Mon 9 Feb 09 (GMT)  [Link]  
The 'hitting point' is the blue spot on the cue ball off the bottom right corner of the table.

Having just played a couple more games, there is a definite difference between players who are playing 'normally' and those who, in my opinion, are using something. I still believe that no matter how good a player is, there is no way they can take shot after shot after shot in less than a second, i.e. the clock does not move off 20. Even fast and experienced players will occisaionally make a couple of seconds for some shots.
clooneman
clooneman
Admin
Posts: 31,220
20:10 Mon 9 Feb 09 (GMT)  [Link]  
Come online and I'll try to give you a demonstration, I've been playing well this evening
_kgb797_
_kgb797_
Posts: 391
23:34 Mon 9 Feb 09 (GMT)  [Link]  
mio_kontic said:
The 'hitting point' is the blue spot on the cue ball off the bottom right corner of the table.


People use the 'hitting point' to adjust spin for cueball control and to position themselves for their next shot.

More experienced players, who are playing well, will often leave the cueball pretty much exactly where they wanted it in accordance to their plan to finish the game. This allows for the next shot to be lined up before the cueball has fully come to a rest, enabling more rapid shots.

At least thats what I do.
nick
nick
Admin
Posts: 4,751
08:00 Tue 10 Feb 09 (GMT)  [Link]  
It's been answered above correctly, the reason people may see multiple shots very quickly is due to the asynchronous nature of shots funkypool. In theory this means a game can be finished on 1 computer and having a few shots to catch up on the other. While this may look odd on occasions it keeps the game flowing as fast as possible.

People who use and understand the spin control are more often than not the better players.
janmb
janmb
Posts: 5,373
12:28 Tue 10 Feb 09 (GMT)  [Link]  
What Nick said.

And although lag (or more precisely network latency) is most definitely the answer to the question that started this thread, players can easily release their shot within the first second of the shot timer without there being anything cheesy about that. The total duration will of course be longer tho, since you can't make the consecutive shot before all balls have settled from the previous one.
Deleted User
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09:38 Wed 11 Feb 09 (GMT)  [Link]  
Mio I don't think you can get an honest answer in my opinion. Of course no one is going to admit to there being an aimer, especially when your asking the people who use it. All I can say is learn how to use spin and you'll beat them anyways.
Deleted User
(IP Logged)
10:06 Wed 11 Feb 09 (GMT)  [Link]  
Why would the owner of the site lie about there being an aimer?

If Nick says there isn't an aimer, there definitely isn't an aimer.
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