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Killer pool launched

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stueyy
stueyy
Posts: 1,630
18:46 Sun 22 Jun 08 (BST)  [Link]  
It is brilliant, and with the choice it would be even better!

But back to the amount of players situation, would there really be any harm in dropping it to 2 players? Seeing as it's only one down from what most people are agreeing to?

No one has given me feedback for why not to have 2 players
spinner
spinner
Admin
Posts: 8,934
18:59 Sun 22 Jun 08 (BST)  [Link]  
There are already plenty of 2 player games

How about when a public table is created, thats the only one you can join until its full. That would go quite a way to eliminating the waiting issue.

I think this is a very appropriate time to dust off my long standing request for the minimum time limit to be reduced to 5 seconds. Please?

Deleted User
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19:05 Sun 22 Jun 08 (BST)  [Link]  
Spinner. No.

5 Seconds is just too quick for old people like me.
janmb
janmb
Posts: 5,373
19:10 Sun 22 Jun 08 (BST)  [Link]  
spinner said:
How about when a public table is created, thats the only one you can join until its full. That would go quite a way to eliminating the waiting issue.


A great idea to prevent two or more waiting games from competing with each other over joining players, but the obvious downside is that it would prevent friends from joining their respective friends' games tho.

I'm all for it anyways, the killer format is fun regardless of who you play.

The only downside to this is that mixed games with very good and very bad players makes it very much a lotto of playing order. Playing order is essential anyways, but the importance grows a lot larger when players aren't fairly even.

I see no real way of solving that tho - and in either case the draw is random so it all evens out in the long run.



spinner said:
I think this is a very appropriate time to dust off my long standing request for the minimum time limit to be reduced to 5 seconds. Please?


I don't see why not - it's an OPTION, and like all options, the only applicable opinion is "Yes please!" and "I don't care". Being opposed is really not an option at all since no one has to use it.

This does bring up a conflict with your idea of having to join the single waiting game tho - since it would overrule people's ability to choose what shot timer game they'd like to join.
clooneman
clooneman
Admin
Posts: 31,220
21:43 Sun 22 Jun 08 (BST)  [Link]  
Major suggestion

How about a "beep-beep" when it comes around to your turn to play again?
justsumgirl
justsumgirl
Posts: 38,214
05:02 Mon 23 Jun 08 (BST)  [Link]  
Great Addition! I Luv it!


madmiketyson said:
why 5 people though? It seems a lot to get to play, especially when its late or whatever? 3 or 4 as a minimum would be better


I agree.

Id say 3 minimum.

Played a few games last night and the only downfall (for me anyway) was the waiting for the next shot, hence me agreeing with less players.


~Paula~



Ohh its a Killer of a game Ha!
Deleted User
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05:13 Mon 23 Jun 08 (BST)  [Link]  
It seems a massive hit and I think giving the option of Five seconds and the option of lowering players needed to three will go a long long way to making sure that this does not die out, as the only reason people might decide against playing it as much as the one on one games is the waiting. Which is pretty clear for all to see.

One other thing is tournaments. A lot of people on this find tournaments the greatest aspect of the site. I think if it is possible to create tournaments on this game type maybe it should possibly work with four players playing each other every round, winner goes through to the next round, until you hit four for the final. Anyone have any thoughts on this? Obviously one step at a time and I'm not up to tune with all technicalities etc.. as many other users so I could sound a bit silly putting this idea forward.
Deleted User
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08:14 Mon 23 Jun 08 (BST)  [Link]  
Sporting i love the idea of killer tournys they would be a really good idea, I think we should have a smaller limit for players though like justsomegirl said 3 would be better.

But great addition I can't stop playing it although I havent won any yet

But I'll work on it
nick
nick
Admin
Posts: 4,751
08:14 Mon 23 Jun 08 (BST)  [Link]  
Unfortunately all the tournament code is built to cater for 2 players per game.

In a couple of hours I'll patch the server to lower the minimum number of players to 3, fix the watching logging out problem and introduce random break (and follows on to next player if players play again).
Deleted User
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08:16 Mon 23 Jun 08 (BST)  [Link]  
nick said:
Unfortunately all the tournament code is built to cater for 2 players per game.

In a couple of hours I'll patch the server to lower the minimum number of players to 3, fix the watching logging out problem and introduce random break (and follows on to next player if players play again).


Does that mean the likelihood of doubles tournaments in the future is...well...not very likely?!
Deleted User
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08:21 Mon 23 Jun 08 (BST)  [Link]  
nick said:
Unfortunately all the tournament code is built to cater for 2 players per game.


I don't understand mych of coding... but does that mean it would be difficult, if not improbable to do?
Deleted User
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09:50 Mon 23 Jun 08 (BST)  [Link]  
I think doubles would be a good addition if it is possible.

Glad you are lowering the limit nick thanks.

Really cool game cant stop playin it.
Deleted User
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09:52 Mon 23 Jun 08 (BST)  [Link]  
clooneman said:
Major suggestion

How about a "beep-beep" when it comes around to your turn to play again?



Soundes like a good idea it would help a lot.
Deleted User
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10:06 Mon 23 Jun 08 (BST)  [Link]  
Wooo, 3 player minimum!
nick
nick
Admin
Posts: 4,751
10:08 Mon 23 Jun 08 (BST)  [Link]  
OK these changes are done.

Yes, it would be a lot of work to reorganize all the tournaments to allow a different number of players (eg consider the tournament page would be very different).

Edit: The score chart could be on the background of the table, similar to the practice table logo. Can't think where else it could go!

Edited at 15:25 Mon 23/06/08 (BST)
Deleted User
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11:30 Mon 23 Jun 08 (BST)  [Link]  
Oh right so prety tricky to do then ...
spinner
spinner
Admin
Posts: 8,934
11:47 Mon 23 Jun 08 (BST)  [Link]  
janmb said:
spinner said:
How about when a public table is created, thats the only one you can join until its full. That would go quite a way to eliminating the waiting issue.


A great idea to prevent two or more waiting games from competing with each other over joining players, but the obvious downside is that it would prevent friends from joining their respective friends' games tho.

Thats why i mentioned public games, since friends could create private and invite, or indeed chat before so they are "on the ball" to join quickly.

However, with the reduction to 3 minimum, i suspect this would be much more work than its worth!

spinner said:
I think this is a very appropriate time to dust off my long standing request for the minimum time limit to be reduced to 5 seconds. Please?


I don't see why not - it's an OPTION, and like all options, the only applicable opinion is "Yes please!" and "I don't care". Being opposed is really not an option at all since no one has to use it.


Exactly! (Hoping it wouldnt be much of a change either..)
nick
nick
Admin
Posts: 4,751
14:58 Mon 23 Jun 08 (BST)  [Link]  
spinner said:
janmb said:
spinner said:
How about when a public table is created, thats the only one you can join until its full. That would go quite a way to eliminating the waiting issue.


A great idea to prevent two or more waiting games from competing with each other over joining players, but the obvious downside is that it would prevent friends from joining their respective friends' games tho.

Thats why i mentioned public games, since friends could create private and invite, or indeed chat before so they are "on the ball" to join quickly.

However, with the reduction to 3 minimum, i suspect this would be much more work than its worth!

spinner said:
I think this is a very appropriate time to dust off my long standing request for the minimum time limit to be reduced to 5 seconds. Please?


I don't see why not - it's an OPTION, and like all options, the only applicable opinion is "Yes please!" and "I don't care". Being opposed is really not an option at all since no one has to use it.


Exactly! (Hoping it wouldnt be much of a change either..)


OK, but should it play the countdown noise (that only plays for the last 5 seconds?)
stueyy
stueyy
Posts: 1,630
15:00 Mon 23 Jun 08 (BST)  [Link]  
Personally, that would really annoy me if it was playing the countdown noise consistently..

I like Clooneman's idea for a bleep when it's your shot, is that at all possible ?
janmb
janmb
Posts: 5,373
15:15 Mon 23 Jun 08 (BST)  [Link]  
nick said:
OK, but should it play the countdown noise (that only plays for the last 5 seconds?)


No, IMO.

When playing a 5 sec game it's not like you need a reminder that you are about to run out of time :D
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Killer pool launched

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